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stupid drunks...

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MightyPhred
Posts: 114

stupid drunks...

Post#1 » Sun Nov 29, 2020 10:05 pm

i just noticed something...why did the dwarves build a keep with the fortifications on the *inside*? lol
https://imgur.com/a/R7UyorQ

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Xergon
Posts: 798

Re: stupid drunks...

Post#2 » Sun Nov 29, 2020 11:20 pm

actually true
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Sulorie
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Re: stupid drunks...

Post#3 » Mon Nov 30, 2020 12:28 am

MightyPhred wrote: Sun Nov 29, 2020 10:05 pm i just noticed something...why did the dwarves build a keep with the fortifications on the *inside*? lol
https://imgur.com/a/R7UyorQ
You found the reason why Order loses their keeps in order for fort siege to happen. Luckily, the forts are build much more defendable. :lol:
Last edited by Sulorie on Mon Nov 30, 2020 10:06 am, edited 1 time in total.
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Nishka
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Re: stupid drunks...

Post#4 » Mon Nov 30, 2020 1:40 am

The walls aren't protecting us from you. They are protecting you from us
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Keula
Posts: 93

Re: stupid drunks...

Post#5 » Mon Nov 30, 2020 2:11 am

Only explanation that I have Is that this section is(maybe?) where the the bugged ramp on that keep walls was fixed.
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hammerhead
Posts: 308

Re: stupid drunks...

Post#6 » Mon Nov 30, 2020 6:06 am

There was a shortage of workers since everyone went to the front. That's why we hired orc contractors. For the first and last time.
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MightyPhred
Posts: 114

Re: stupid drunks...

Post#7 » Mon Nov 30, 2020 6:49 am

Keula wrote: Mon Nov 30, 2020 2:11 am Only explanation that I have Is that this section is(maybe?) where the the bugged ramp on that keep walls was fixed.
nope, its the end wall segment around the south postern gate

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hammerhead
Posts: 308

Re: stupid drunks...

Post#8 » Mon Nov 30, 2020 6:58 am

It can be clearly seen that the walls are made of separate modules. This particular segment of the wall is simply rotated 180 degrees. Most likely this is a human error. As far as I know, after the game level is created, it needs a preprocess for the game, which, due to the complexity, can take a lot of time. And if all the game levels are still folded into one packed format, then no one wanted to bother at all, because this does not affect anything, unlike elven stairs.
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MaxHayman
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Re: stupid drunks...

Post#9 » Mon Nov 30, 2020 8:20 am

Their true enemy was themselves all along.
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MightyPhred
Posts: 114

Re: stupid drunks...

Post#10 » Mon Nov 30, 2020 1:31 pm

hammerhead wrote: Mon Nov 30, 2020 6:58 am It can be clearly seen that the walls are made of separate modules. This particular segment of the wall is simply rotated 180 degrees. Most likely this is a human error. As far as I know, after the game level is created, it needs a preprocess for the game, which, due to the complexity, can take a lot of time. And if all the game levels are still folded into one packed format, then no one wanted to bother at all, because this does not affect anything, unlike elven stairs.
way to take the fun out of it, your first answer was better, lol
Last edited by MightyPhred on Mon Nov 30, 2020 2:29 pm, edited 1 time in total.

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