heybaws wrote: ↑Thu Oct 01, 2020 9:28 am Problem with those "defences" is that they just wasting everybody time: you spent 5 minutes at ramming the door/killing the oil, then brave order premades killing ram after suiciding on it for 10 times in a row. Whats gonna happen after? Nothing. You wait 10 mins for another ram to do it again, cause "defenders" are sitting on the walls, expecting another ram to die on just to waste everyones time once more (cause they not gonna leave keep untill you get bored). And the main reason it's happening is 3k pure dmg per tick from oil in huge area. You can't really fight those jumpers with oil support which makes it close to impossible to defend the ram if there is 3 rdps on walls who is smart enough to cast aoe near ram to make sure that anyone who wants to remove it gonna get dismounted. Oil damage needs to be nerfed just to allow attackers to actually push defenders away from ram, with 12k pure undefendable dmg per oil thats close to impossible. Or there should be other ways to destroy keep doors other than ram which right now is as cancerous as it can ever be: not only it gets killed by oil jumpers, ST cannons and stealthers, there is also this disgusting decay mechanic that can kill ram even faster just because ram owner went 100ft away from it (someone moved ram from oil just to save it while ram owner was standing with main force near gates for example). Maybe ST cannons should do reliable dmg to gates aswell, or players should be able to hit the damn door too, or maybe both? Because with as it is rn dead ram means that in next 10 mins absolutely nothing gonna happen.
What about reducing the % reduction of Deflect Oil, but allow it to stack? Think that would help?