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Percieved Bias and Game Balancing

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TenaciousBuf
Posts: 23

Re: Percieved Bias and Game Balancing

Post#41 » Thu Aug 06, 2020 5:40 pm

Gurf wrote: Thu Aug 06, 2020 5:15 pm ROF does not stack, it did for a while on live and almost broke the entire game with how OP is was so if it did now you would know about it as Des wouldn't be able to take any keeps or forts.

Also saying Chosen is much worse than KOBS is such a bad comparison, Chosen is one of the best classes in the game, do you really see any Chosen moaning? KOBS is a good tank but hits like a wet noodle.

So even if you have some good points starting off with these two issues looses you a lot of credibility
um ROF definitely stacks. Try pushing a fort and getting hit by ROF from like 7 different wizzies at the same time. It is all in the combat log.

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Ramlaen
Posts: 201

Re: Percieved Bias and Game Balancing

Post#42 » Thu Aug 06, 2020 5:54 pm

TenaciousBuf wrote: Thu Aug 06, 2020 5:40 pm
Gurf wrote: Thu Aug 06, 2020 5:15 pm ROF does not stack, it did for a while on live and almost broke the entire game with how OP is was so if it did now you would know about it as Des wouldn't be able to take any keeps or forts.

Also saying Chosen is much worse than KOBS is such a bad comparison, Chosen is one of the best classes in the game, do you really see any Chosen moaning? KOBS is a good tank but hits like a wet noodle.

So even if you have some good points starting off with these two issues looses you a lot of credibility
um ROF definitely stacks. Try pushing a fort and getting hit by ROF from like 7 different wizzies at the same time. It is all in the combat log.
RoF from 7 BW would insta kill entire WB, please share with us this combat log.
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TenaciousBuf
Posts: 23

Re: Percieved Bias and Game Balancing

Post#43 » Thu Aug 06, 2020 5:59 pm

Ramlaen wrote: Thu Aug 06, 2020 5:54 pm
TenaciousBuf wrote: Thu Aug 06, 2020 5:40 pm
Gurf wrote: Thu Aug 06, 2020 5:15 pm ROF does not stack, it did for a while on live and almost broke the entire game with how OP is was so if it did now you would know about it as Des wouldn't be able to take any keeps or forts.

Also saying Chosen is much worse than KOBS is such a bad comparison, Chosen is one of the best classes in the game, do you really see any Chosen moaning? KOBS is a good tank but hits like a wet noodle.

So even if you have some good points starting off with these two issues looses you a lot of credibility
um ROF definitely stacks. Try pushing a fort and getting hit by ROF from like 7 different wizzies at the same time. It is all in the combat log.
RoF from 7 BW would insta kill entire WB, please share with us this combat log.
well it actually does insta kill, and I will make sure to take screen shots next time to share it with you. ROF stacking is not something new and has been around for a while.

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CeeJay89
Posts: 250

Re: Percieved Bias and Game Balancing

Post#44 » Thu Aug 06, 2020 6:11 pm

TenaciousBuf wrote: Thu Aug 06, 2020 5:59 pm
well it actually does insta kill, and I will make sure to take screen shots next time to share it with you. ROF stacking is not something new and has been around for a while.
It doesn't stack.

raistomen
Posts: 93

Re: Percieved Bias and Game Balancing

Post#45 » Thu Aug 06, 2020 6:56 pm

Well put it this way, if WL was on Destro, with organized WB's , there would be none of ya left. You would all quit.

literally looking at class strengths, most guides have for order classes

-pro : not having to worry about WL

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Martok
Posts: 1835
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Re: Percieved Bias and Game Balancing

Post#46 » Thu Aug 06, 2020 7:10 pm

sjemen wrote: Thu Aug 06, 2020 3:44 pmor maybe don't balance the whole game around an instance that happens twice a day just because you decided to gate the best gear behind it.

Brevity is the soul of wit. Well done.
Blame It On My ADD Baby...

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Aethilmar
Posts: 636

Re: Percieved Bias and Game Balancing

Post#47 » Thu Aug 06, 2020 7:21 pm

Martok wrote: Thu Aug 06, 2020 7:10 pm
sjemen wrote: Thu Aug 06, 2020 3:44 pmor maybe don't balance the whole game around an instance that happens twice a day just because you decided to gate the best gear behind it.

Brevity is the soul of wit. Well done.

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shoelessHN
Posts: 169

Re: Percieved Bias and Game Balancing

Post#48 » Thu Aug 06, 2020 7:37 pm

raistomen wrote: Thu Aug 06, 2020 6:56 pm Well put it this way, if WL was on Destro, with organized WB's , there would be none of ya left. You would all quit.

literally looking at class strengths, most guides have for order classes

-pro : not having to worry about WL
Yeah just completely swap marauder and WL for a few weeks watch what happens. And give order the 'buffed' version of marauder. Won't matter.

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Tillbeast
Posts: 63

Re: Percieved Bias and Game Balancing

Post#49 » Thu Aug 06, 2020 7:45 pm

Whichever side that is most organised will always be superior to the other. Currently this is destruction and it has been for quite a while now. Class balance is irrelevant, you could give order a huge buff to all classes making them out perform destruction they would still lose to destruction if the destruction faction was more organised. Same goes if order were more organised than destruction. Not saying destruction players are better or more skillfull than orders but there is nothing skillful about running 2/2/2 warbands and having a pretty equal spread of classes and applying a little organisation to your faction, just better organisation. Order don't run enough melee dps nor tanks and this prevents orders melee achieving its full potential, a 2/2/2 warband based around slayers is actually better than a 2/2/2 warband based around choppas but because every man and his dog on order dps are bw's, engies and dps arch mages those few melee dps order players have just dont get any support.

The latest mara nerf is only going to be noticable in the 2 or 3 cities that contain order organised pre mades....the other instances will just be as easy for the destruction faction due to prob 70-80% of destruction being pre mades. Seiging will always be in orders favour unless they are badly organised but I think most destro have no issue with this at moment. If order ever become as organised as destruction the order classes that dominate seiging will need to be balanced

Vandoles
Posts: 249

Re: Percieved Bias and Game Balancing

Post#50 » Thu Aug 06, 2020 7:52 pm

Tillbeast wrote: Thu Aug 06, 2020 7:45 pm Whichever side that is most organised will always be superior to the other. Currently this is destruction and it has been for quite a while now. Class balance is irrelevant, you could give order a huge buff to all classes making them out perform destruction they would still lose to destruction if the destruction faction was more organised. Same goes if order were more organised than destruction. Not saying destruction players are better or more skillfull than orders but there is nothing skillful about running 2/2/2 warbands and having a pretty equal spread of classes and applying a little organisation to your faction, just better organisation. Order don't run enough melee dps nor tanks and this prevents orders melee achieving its full potential, a 2/2/2 warband based around slayers is actually better than a 2/2/2 warband based around choppas but because every man and his dog on order dps are bw's, engies and dps arch mages those few melee dps order players have just dont get any support.

The latest mara nerf is only going to be noticable in the 2 or 3 cities that contain order organised pre mades....the other instances will just be as easy for the destruction faction due to prob 70-80% of destruction being pre mades. Seiging will always be in orders favour unless they are badly organised but I think most destro have no issue with this at moment. If order ever become as organised as destruction the order classes that dominate seiging will need to be balanced
There's a very clear factor that impacts organization, which is specc/class viability. Obviously if you have 3-4 great and 8-9 not so great you'll have worse organization/class balance than having 8-9 great and 3-4 not so great. Order is punished heavily by having classes/speccs people want to play be inferior and the meta be so tight.

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