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Molotov Seeds

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Boursk
Posts: 493

Molotov Seeds

Post#1 » Wed Jul 22, 2020 8:17 pm

Is there a reason you're not able to grow them and make them into potions and also crossed out on the wiki?
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Zxul
Posts: 1395

Re: Molotov Seeds

Post#2 » Wed Jul 22, 2020 10:02 pm

Boursk wrote: Wed Jul 22, 2020 8:17 pm Is there a reason you're not able to grow them and make them into potions and also crossed out on the wiki?
I believe very long ago devs decided those are too strong.
"Can we play with him, master? He seems so unhappy. Let us help him smile. Please? Or at least let us carve one on his face when he stops screaming."

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Boursk
Posts: 493

Re: Molotov Seeds

Post#3 » Thu Jul 23, 2020 1:55 am

Zxul wrote: Wed Jul 22, 2020 10:02 pm
Boursk wrote: Wed Jul 22, 2020 8:17 pm Is there a reason you're not able to grow them and make them into potions and also crossed out on the wiki?
I believe very long ago devs decided those are too strong.
What made them too strong?
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StrongUn
Posts: 294

Re: Molotov Seeds

Post#4 » Thu Jul 23, 2020 6:46 am

The snare potions?
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Zxul
Posts: 1395

Re: Molotov Seeds

Post#5 » Thu Jul 23, 2020 2:44 pm

StrongUn wrote: Thu Jul 23, 2020 6:46 am The snare potions?
There were pots similar to Blast ones, but single target. Think overall they do pretty much same dmg, however with single target you can't get out of area of effect since the dot is running on you.
"Can we play with him, master? He seems so unhappy. Let us help him smile. Please? Or at least let us carve one on his face when he stops screaming."

— Azeila, Alluress of Slaanesh

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Boursk
Posts: 493

Re: Molotov Seeds

Post#6 » Thu Jul 23, 2020 5:56 pm

Yea but I'm not talking about the snare pots, I'm talking about molotov
[3 years on Live = Volkmar > Ironrock > Gorfang > Badlands]

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Zxul
Posts: 1395

Re: Molotov Seeds

Post#7 » Thu Jul 23, 2020 7:00 pm

Boursk wrote: Thu Jul 23, 2020 5:56 pm Yea but I'm not talking about the snare pots, I'm talking about molotov
I am talking about molotov as well. You would use them on someone, and the dot would run on him, same as event backpacks.
"Can we play with him, master? He seems so unhappy. Let us help him smile. Please? Or at least let us carve one on his face when he stops screaming."

— Azeila, Alluress of Slaanesh

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Boursk
Posts: 493

Re: Molotov Seeds

Post#8 » Thu Jul 23, 2020 7:27 pm

Zxul wrote: Thu Jul 23, 2020 7:00 pm
Boursk wrote: Thu Jul 23, 2020 5:56 pm Yea but I'm not talking about the snare pots, I'm talking about molotov
I am talking about molotov as well. You would use them on someone, and the dot would run on him, same as event backpacks.
But Napalm seeds/potions do the same thing, how was or is Molotovs different to the extent where their function is disabled? Because they also snared people?
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Zxul
Posts: 1395

Re: Molotov Seeds

Post#9 » Thu Jul 23, 2020 9:36 pm

Boursk wrote: Thu Jul 23, 2020 7:27 pm
Zxul wrote: Thu Jul 23, 2020 7:00 pm
Boursk wrote: Thu Jul 23, 2020 5:56 pm Yea but I'm not talking about the snare pots, I'm talking about molotov
I am talking about molotov as well. You would use them on someone, and the dot would run on him, same as event backpacks.
But Napalm seeds/potions do the same thing, how was or is Molotovs different to the extent where their function is disabled? Because they also snared people?
They didn't snare. The difference between them and napalm is that you can walk out of napalm's area of effect, while molotov dot would run on you with no way to walk out of/remove it. Basically molotov was a free undefendable uncleansable ranged dot available to all classes, worth 1.5 k or so dmg after mitigation.
"Can we play with him, master? He seems so unhappy. Let us help him smile. Please? Or at least let us carve one on his face when he stops screaming."

— Azeila, Alluress of Slaanesh

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Boursk
Posts: 493

Re: Molotov Seeds

Post#10 » Thu Jul 23, 2020 10:46 pm

Ahhhh, that makes more sense then - I understand why it was removed if that was the case.

Thanks for the enlightening!
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