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Die in 1,5 sec. How to cure this?

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Omegus
Posts: 1373

Re: Die in 1,5 sec. How to cure this?

Post#21 » Wed May 27, 2020 4:45 pm

This is known as a "timestamp" kill, as all of the attacks hit roughly on the same timestamp in the combat log for huge burst. BW and Sorc are usually the best at this but other classes can get big timestamp burts as well (nowhere near the level of BW/Sorc, and usually don't end up in a kill).

There are 2 ways the timestamp kill is performed.

1) Delayed abilities. Attacks like Slow Boil and Boiling Blood have a delay before they do their damage, so you try to line up other attacks to hit at the same point these attacks do their damage for bigger spike. This doesn't apply in your circumstances but it's something to look out for as the timestamp damage you received could've been even worse.

2) Projectile cast times. Most ranged attacks have a delay until they hit which is the projectile flying towards you and some just hit instantly. The projectile speed is not universal, so some go faster than others. If you cast your abilities from slowest speed to fastest speed then there will be points when the earlier slower projectile hits at the same time as a later faster projectile (or instant hit) which causes big burst.

Bombling's BW guide explains it well and can be found here: https://docs.google.com/document/d/13Bf ... 5eoddqabmj

Basically, the BW in your screenshot spent 3 seconds casting Fireball (which has a travel time), followed by 1s casting Sear (which hits almost instantly but happens at the end of the global cooldown due to the 1s cast) and then an instant hitting Nova with no cast time. 6 seconds of ability activation including GCD but they all hit at the same time.

The BW timestamp has the possibility of being even harder hitting than what you experienced, which is why BWs and Sorcs are never allowed to freecast :P. It looks like the total damage in the log is 5793 which is quite low to kill you, so you might want to invest in some Wounds gear/talismans if you're not able to guarantee a guard. Of course if you were already low health from earlier attacks then disregard this.

To answer your questions:

1.Should this be normal? Yes.
2.How to cure it? Guard or detaunt, if being hit by the extended version then healers can clease the delayed hit abilities if they spot it, better positioning so the BW doesn't have LOS to you, people in the BW chasing down the BW so it has to keep moving thus can't unleash the hard hitting cast time nukes. Ensure your elemental and corp resistances are overstacked too (Chosen/BO/Shaman/Zealot).
3.You can also lose Guard for 1.5 sec. Correct, a counter to the counter is to punt the tank away. If the tank just decides to run off then... urgh. Detaunt is all you have to drop the damage.
Zomega: RR8x Zealot

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Zxul
Posts: 1359

Re: Die in 1,5 sec. How to cure this?

Post#22 » Wed May 27, 2020 5:20 pm

Grock wrote: Wed May 27, 2020 2:11 pm
Zxul wrote: Wed May 27, 2020 2:05 pm Go for toughness build- with 800+ toughness/275 init/fs4 bws don't really hit for all that much.
But neither will you :D
Have that on dok/chosen/magus, on each I can kill any class which isn't dedicated healer.
Martingale wrote: Wed May 27, 2020 3:26 pm
Zxul wrote: Wed May 27, 2020 2:05 pm Go for toughness build- with 800+ toughness/275 init/fs4 bws don't really hit for all that much.
would you mind sharing what sort of gear you are using to hit those numbers? (on dok im assuming). i am in invader gear and nowhere close to that especially for toughness
https://www.returnofreckoning.com/armor ... ter/128480

With +80 pot it puts me at 843 toughness (full renown toughness of cause). Chalice is t4 inf one if it doesn't shows. Talis is full toughness.

I like solo roaming so keeping some str to do dmg, in city I'm replacing the dps back with heal sov one (and I remember there being some city dungeon heal swords with toughness bonus). Still keeping the 3 sent- some loss to will is a worthy tradeoff for 73 init/80 toughness, and the regen on chest is nice to have since it doesn't costs GCDs/isn't affected by heal debuffs. Still coming in top healing spots in city even with 5% or so heal crit- with 65% mitigation I can stay close enough to front to spam Lash on CD and hit several targets on each cast, allowing me to spam group heal like a mf'er.
"Can we play with him, master? He seems so unhappy. Let us help him smile. Please? Or at least let us carve one on his face when he stops screaming."

— Azeila, Alluress of Slaanesh

Sulorie
Posts: 7219

Re: Die in 1,5 sec. How to cure this?

Post#23 » Wed May 27, 2020 5:50 pm

rwknight wrote: Wed May 27, 2020 2:27 pm WORKING AS INTENDED

COMBAT LOG
**********************************************************************************************
[12:11:36]Horax's Ignite hits you for 245 damage. (104 mitigated)
[12:11:36]Horax's Sear critically hits you for 1442 damage. (662 mitigated)
[12:11:36]Horax's Flames of Rhuin hits you for 156 damage. (69 mitigated)
[12:11:36]Horax's Nova critically hits you for 1740 damage. (710 mitigated)
[12:11:36]Horax's Funnel Power hits you for 121 damage. (15 mitigated)
[12:11:37]Horax's Flames of Rhuin hits you for 156 damage. (69 mitigated)
[12:11:37]Horax's Ignite critically hits you for 363 damage. (261 mitigated)
[12:11:37]Horax's Slow Boil critically hits you for 1625 damage. (364 mitigated)
[12:11:37]You have been slain by Horax!

***********************************************************************************************
Yes, this is working as intended. You did nothing for 5sec to defend yourself. Your wounds are rather low as well, when this is the full combat log. You have to pay attention to your enemies and what the are doing.
Dying is no option.

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wachlarz
Posts: 798

Re: Die in 1,5 sec. How to cure this?

Post#24 » Wed May 27, 2020 6:15 pm

What a difference how it works. It works badly. Who will want to play 1.5 sec pvp?
Good working pvp by ror comunity: https://www.youtube.com/watch?v=7-qGKqveZaM

Zxul
Posts: 1359

Re: Die in 1,5 sec. How to cure this?

Post#25 » Wed May 27, 2020 6:24 pm

wachlarz wrote: Wed May 27, 2020 6:15 pm What a difference how it works. It works badly. Who will want to play 1.5 sec pvp?
Good working pvp by ror comunity: https://www.youtube.com/watch?v=7-qGKqveZaM
Thing is, it isn't a 1.5 sec pvp- bw/sorc spike takes lot longer to build, you dying in 1.5 sec means you weren't paying attention while the spike was building (getting out of LoS or detaunting works).

Also, dok/wp aoe cleanse puts a hard counter to bw/sorc spike, not that its really needed since most bw/sorc go aoe build here unlike on live.
"Can we play with him, master? He seems so unhappy. Let us help him smile. Please? Or at least let us carve one on his face when he stops screaming."

— Azeila, Alluress of Slaanesh

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Brew
Posts: 83

Re: Die in 1,5 sec. How to cure this?

Post#26 » Wed May 27, 2020 7:44 pm

This a thread about how people don't understand how flight time works.

Those spells hit you in 1 or 2 timestamps. They were casted over 4-5 GCDs, more than 1.5s. And if he had done his full rotation it would take him even longer to cast all those spells. Work on your positioning, work on your awareness, detaunt the BWs. This is how BW is played, spend 5-6 GCDs casting spells that all line up in 1-2 timestamps to create burst. If you cant react within 5-6 seconds this is the life you live.
<Art Supplies>

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wachlarz
Posts: 798

Re: Die in 1,5 sec. How to cure this?

Post#27 » Wed May 27, 2020 8:43 pm

I know how this worked. For me U can spend 10m for build max combusion. Am interested end of this fight. Its 1,5 sec combat. U talk about tac, skills but how much u can use in 1,5 sec.

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CountTalabecland
Posts: 979

Re: Die in 1,5 sec. How to cure this?

Post#28 » Wed May 27, 2020 8:55 pm

As someone who likes to play Slayer, your best hope is to recognize the first DoT being placed and try to break LoS, knockdown (if close), or run for the hills and hope your team can deal with them. If your class has a detaunt that is ST or AoE and is in range even better.

If you don't interrupt their rotation in someway your are likely dead meat. Pots and healers might save you but if you don't prevent the rotation, ST specced BW/Sorc will melt your face off.
Brynnoth Goldenbeard (40/80) (IB) -- Rundin Fireheart (40/50) (RP) -- Ungrinn (40/40) (Engi)-- Bramm Bloodaxe (40/83) (Slayer) and a few Empire characters here or there, maybe even an elf.

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wachlarz
Posts: 798

Re: Die in 1,5 sec. How to cure this?

Post#29 » Wed May 27, 2020 9:22 pm

CountTalabecland wrote: Wed May 27, 2020 8:55 pm As someone who likes to play Slayer, your best hope is to recognize the first DoT being placed and try to break LoS, knockdown (if close), or run for the hills and hope your team can deal with them. If your class has a detaunt that is ST or AoE and is in range even better.

If you don't interrupt their rotation in someway your are likely dead meat. Pots and healers might save you but if you don't prevent the rotation, ST specced BW/Sorc will melt your face off.

Bw kill me not using a dots. Just raw dmg. Check screen. Use any skill and try use pot its longer than 1,5 sec. How U want interput him if he kill U in 1,5 sec.

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adamthelc
Posts: 832

Re: Die in 1,5 sec. How to cure this?

Post#30 » Wed May 27, 2020 10:03 pm

Detaunt, Guard, More than 1 healer for 11 people, blue horror, LoS, range him and kill him first or get more resists.

Looking at the group it didn't really matter how fast you got blown up. There wasn't going to be much healing to bring you back up anyway.

My guess is you aren't really looking for ways to not get destroyed. You just want people to tell you that what happened to you was broken and its unfair because there is nothing you could have done.

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