In your opinion, what do you think the response would be if they made premades have to face premades but increased the crest reward for their 'harder work'? Genuinely curious, because I know what I think would happen : the premades would complain just as much as they do now.Shadowgurke wrote: ↑Fri May 08, 2020 4:42 pmThe playing field is leveled by default and you get an advantage by grouping up and organizing and everybody has the option to do just that. And despite what people claim, you can do that on every class. You punish that effort if you reduce their emblem rewards, because ultimately this is what city is about. And winning and ez wins are not the same. People want to win despite having close fights, obviously. But this doesnt work on a larger scale
A lot of you have been running in only premades for so long I feel like you think pug v pug is some kind of Sunday stroll. You have no idea what you're going to come up against. You have no idea if you can rely on the person next to you. You don't even know if the other people in your instance even know the mechanics. Of course forming a premade, getting in comms, working together and all that fancy jazz is tough. The battles are intense with very little room for error, I've been lucky enough to run with a few in some cities. You guys do pretty amazing things in the game, I don't think anyone disputes that. Give bigger rewards to premade v premade and that should resolve the complaints from the guildies and also encouraging the soloers to consider grouping up, which is what you all claim they should be doing in the first place, correct?
Somehow I just don't see the premades being told that they'll have an actual fight on their hands each time they queue taking that very well, even for increased rewards. Makes me wonder who the real whiners and complainers are.