Manatikik wrote: ↑
Wed May 27, 2020 7:21 pm
Bosli wrote: ↑
Wed May 27, 2020 6:17 pm
If some order players are still thinking that destro win just because they have so much better classes, maybe you should try checking out the time 10 minutes before the second fort falls, until city siege is up.
Destro /5 chat is spammed so hard by literally 98% of players either trying to fill their warband or find a warband that you have problems right-clicking someone's name.
Meanwhile, on order /5 - nothing. At least half of all instances are full pugs, others do their recruitment in discords and end up with only 12 or 18.
Sure, those "full pug" 24mans on destro aren't very strong - but at least they all go for a 2-2-2 setup, which is the reason they beat the order 14dps warbands every single time, and even have a chance beating some of the premade ones.
I think you're oversimplifying the root problem of WHY there are so many shitty set-ups for order. On destro all 3 tanks have a solid spot, on Order IB is useless in WB (outside of M2/Guard being there to just soak up damage); on Order there are 3 DPS classes that are WB appropriate with the ability to bring one CC Engi if you're doing a traditional BW stack where as on destro only WE is left out to dry (and less so than WH due to the stronger melee train on Destro can absorb the WE easier than Order can absorb a WH, typically). Healer wise both sides will need 4 WP/DoKs, Zealot is better than RP for cities (WoI is one of the two best morale drop counter abilities in the game, the other being Mara KD), and Shammy is 10x more accessible for City due to two things a) Waagh and Chop Fasta means you can have 100% uptime on Fury of Da Green without having to double up on a class and b) the morale pump is more easily put into the rotation every 5s without hurting your healing output and meshes better with destro's morale pumping abilities.
So this is why destro will win more instances just based on number of city viable classes dictates how many throw-away instances there are.
Or you and others are over complicating why order losses.
It's about leadership, class choices, and organization...PERIOD. Just stop with the whining. I play order and its painfully obvious whats different between the two sides when you view them up close and it has zero to do with mechanics and everything to do with the wall of text whiners like yourself.
A few weeks ago I was farming Oppressor emblems and in a day amassed 420+ emblems ( just to give you ab idea of how much i played) and during that long playtime 5, yes 5 tanks guarded someone.
Yesterday a WB leader decides multiple times to spawn a ram with Destro having a 30 to 50 player number advantage. MULTIPLE TIMES followed by very predictable wipes that didn't even make it to the door. He then calls to attack a BO next to their WC which was followed by multiple wipes and a sad tier 4 version of Nordewatch as Destro pushed then backed up and as soon as we gathered at their BO would farm us. This was organized by a know Order WB LEADER against the advice of several people in region chat.
Complaining about melee trains while we could just as easily organize one. Running outside of chokepoints for no reason and getting farmed, pulling Lords with pets over and over, not pushing posterns, not pushing at all, MASSIVE afk problems ( again bad leadership. The last WB I led i booted 15 afkers and those that were left formed an awesome PUG that held off the enemy even though it was far from an optimal makeup) spawning rams the second you hit two stars even of vastly outnumbered, bringing too many ranged to a close quarter battle, whining about PUGS while in a PUG with the capability to roll a good premade, etc etc etc. Hell I watched a known popular WB leader sit outside of a keep with his WB in a blob watching the rest or Order getting picked off by small groups. I still don't have a clue what he was doing.
Our classes are comparable but our players and leadership are not even close. Take yourself over to a couple of Destro assaults and notice the difference in maturity, LEADERSHIP, communication amongst WB leaders, and bringing the right set up to a fight. Its vastly different at times than what we bring to the table.
I lead WB on both sides ( I stay on one side for months then switch over because of friends) and there is a glaring issue that has zero to do with mechanics. I feel really bad for the good order WB leaders why try and are competant but are basically a lone voice in the wilderness far too often.
So stop with the whining and start training people, kicking people who AFK and building proper WB's for situations.