ASW & WH
Re: ASW & WH
specc deftard riposte WH with m4 from mid path, gg, ez, 100% kill secure every m4
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- anarchypark
- Posts: 2075
Re: ASW & WH
but that's exactly what hard mode means.
handicap play.
orvr frontline for those 3 classes is definition of challenge.
ofc as solo with pug help.
WE/WH have immune skills, escapes.
WL mobility, pet.
asw armor buffs, escape, range attack.
well, all defensive spec though.
SM8, SW8, AM8, WL7, KoBS5, BW5, WP8, WH7, IB7, Eng5, RP5, SL6
BG8, Sorc8, DoK8, WE7, Chs8, Mg8, Ze7, Mara8, BO6, SH7, Shm5, Chop4
SC summary - viewtopic.php?f=8&t=20415
( last update : 2020.06.09)
BG8, Sorc8, DoK8, WE7, Chs8, Mg8, Ze7, Mara8, BO6, SH7, Shm5, Chop4
SC summary - viewtopic.php?f=8&t=20415
( last update : 2020.06.09)
Re: ASW & WH
I would rather rely in a 5-10secs 50% heal debuff that has 100% uptime, either Punish the False or Bullets of Confession, that in trying to hit M4 in a Witch Hun... wait... oh, that's sarcasm
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Re: ASW & WH
I mean not really, its all in same Mastery so ofc u can still try kill stuff with normal healdebuff but if u cant, just m4 and 100% kill secured
- CountTalabecland
- Posts: 990
Re: ASW & WH
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Maybe double Invader Slayer can be maximum pressure for Order but I doubt it. Dual Wield Slayer has sustain but no real burst from abilities. But its not pressure in the same sense as a good ST WH or WL. From my experience in Caledor Woods I would say you want a burst dps class with your Slayer so you can actually secure kills consistently other than a morale dump.
Brynnoth Goldenbeard (40/80) (IB) -- Rundin Fireheart (40/50) (RP) -- Ungrinn (40/40) (Engi)-- Bramm Bloodaxe (40/83) (Slayer) and a few Empire characters here or there, maybe even an elf.
- drmordread
- Suspended
- Posts: 916
Re: ASW & WH
It's a fetish thing. It's an ego thing mostly. I mean let's face it, taking a class like WH and be reasonably successful solo, (still die a lot), is a pat on the back feeling.
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Re: ASW & WH
Duo Slayer is fairly hard to defeat because as a tank you can't challenge them (ie. tons of aoes to get rid of it) and with rampage the aoe dmg go through both tank and guarded target so it's hard to heal through 2x healing debuff and all that aoe dmg so they have the option to switch dps on tank to burst him down.
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- Posts: 189
Re: ASW & WH
Exactly. I am not sure why more people to cite this for a Rampage nerf once and for all. Undefendable damage can’t be parried/blocked by Guard so it’s huge pressure.wpc56 wrote: ↑Mon Feb 03, 2020 9:03 pm Duo Slayer is fairly hard to defeat because as a tank you can't challenge them (ie. tons of aoes to get rid of it) and with rampage the aoe dmg go through both tank and guarded target so it's hard to heal through 2x healing debuff and all that aoe dmg so they have the option to switch dps on tank to burst him down.
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Destro: Killamanjaro (80+ Choppa) / Killamanjaroo (70+ DoK) / Unsworn (70+ Chosen) / Illuminatii (60+ Blackguard) / Killaman (80+ Squig)
Order: ?
Bugs reported: 6
Destro: Killamanjaro (80+ Choppa) / Killamanjaroo (70+ DoK) / Unsworn (70+ Chosen) / Illuminatii (60+ Blackguard) / Killaman (80+ Squig)
Order: ?
Bugs reported: 6
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Re: ASW & WH
I find it depressing that you're forced to be a stumpy mohawk wearing manlet if you want to be a good melee DPS on Order. One of the main reasons why I switched from mdps to tank.
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Re: ASW & WH
Do you really want to start counting the amount of tools in destro mDPSs? Cause they are A LOT. Order only has Rampage. End of the line. There is nothing else unique or even remotely usable versus destro tank-zerg. Nerfing the only viable mele class, and specially in the only viable skill, of a realm is a terrible idea. The realm unbalance is huge, and with that it would simply be worse.Illuminati wrote: ↑Tue Feb 04, 2020 1:54 amExactly. I am not sure why more people to cite this for a Rampage nerf once and for all. Undefendable damage can’t be parried/blocked by Guard so it’s huge pressure.wpc56 wrote: ↑Mon Feb 03, 2020 9:03 pm Duo Slayer is fairly hard to defeat because as a tank you can't challenge them (ie. tons of aoes to get rid of it) and with rampage the aoe dmg go through both tank and guarded target so it's hard to heal through 2x healing debuff and all that aoe dmg so they have the option to switch dps on tank to burst him down.
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