wargrimnir wrote: ↑Mon Feb 03, 2020 3:57 pm
Pro-player levels of coordination however are a relatively minor consideration for balance (shock! horror! cringe!). If anything we watch what's being openly abused at that level to take it down notches when needed. Being at the top, in my humble experience with "top" players, usually means exploiting as much as you possibly can while (usually) staying within the lines of fair play. That being said, it's hard to take seriously whenever some super serious pro player gives us the details on what/how balance stuff should happen. Bias is a thing, and I'll take actual developers in a small group that I can trust over a ring-leader of organized clowns.
Average pug players are (again, whether or not you agree) a significant consideration for balance. They make up the majority of players on the server. Ignoring the pain points suffered by pug players leaves us with broken specs untouched for years because they're not good enough for organized groups so we're not allowed to touch them (for some reason?). Are they a driving factor in balance decisions? Of course not. Are they a consideration? Sure! There's so many considerations to be made for a lot of different changes it usually turns into a full conversation. Even for minor stuff! It's not shocking that you're going to rage about any piece of that conversation that you're not strictly aroused by. That's fine, you're clearly not made out for this, you certainly weren't involved in decision making, and by the sounds of it you wouldn't last long in such an environment anyway. I will happily reject your application in advance. RIP in peace.
I dont understand why is there a decent consideration towards pugs.
This game main feature that u can play solo/duo /3man /small party / 6man /12 man /wb-s and beside solo all other choice is about u play some kind of classes that have synergy toogether and can achieve things toogether. Considering ballances on people that cant evolve, join a guild, find friends to play toogether and learn how this game works, how to make party/wb setups is beyond my capacity of understanding. Its like a maraton run distance would be reduced from 42 km to 1 km, because the mayority of people can only run that far. Changes should be considered from a lot of different views before implementing/or do it whit a try out period, but not just observing it from 1 perspective (like this dok nerf because they topping solo rankeds)
i know you doing this on ur free time, and we playing here for free, but whats the long term outcome of this way of judgement? making the game simple and stupid enough that everyone that aint even want to try learn it will have success experience?