1. Could be adjusted by changing the mechanic. And its at least likely that the impact of bombing is decreased, when WBs (who are setup exactly for this), couldnt join together.adamthelc wrote: ↑Wed Dec 11, 2019 6:21 pm1. The issues raised arent that well thought out. Certain classes or bomb groups being too good isnt going to change based on what size premades are allowed to join together. It's based on the scale of the content.
2. So the only thing that would really change based on the amount that can join to together would be the level of coordination. Why should there be a line drawn at how competitive you can be and why should the line be drawn at 6? That seems like a rather arbitrary number, you could make the same argument for allowing 6 man's would he too competitive and that people should only be allowed to join solo.
3. The fact that a lot of people think a group of 6 is the appropriate level of coordination that should be allowed doesnt mean that there is any merit it to that idea.
4. You could argue that a group of 6 is more realistic for a lot of people to form and that's true. But literally everyone could form a group of 1. So with that same argument couldnt you say it would be more fair if you didnt allow groups to join together at all?
5. What if you had to queue for CH 22 PQs, but you could only queue with a group of 6? You would have take 18 random people even if you have 18 other friends ready to go? It makes no sense.
6. It seems like the crux of the argument is 24 people shouldnt be allowed to join together because it would harder for 6 mans to compete. Boo hoo, form an alliance and have multiple 6 mans team up. If you want to do the pinnacle of RvR, you should have to play it like RvR. Dont expect to be able to play whatever you want or in whatever group size you want and expect to be able to compete against people that are pushing the envelope, that's not realistic.
2. Thats a point, but I adressed this issue already with the comparison between 12vs12 sc and 18vs18 scs. And there is also a PuG-Scenario for exactly these complaints
3. valid, but I would only exclude WBs (given the actual mechanic), due to the issues raised with enabling joining together. This is an MMO, group play should be encouraged.
4. thats not an issue
5. you point make no sense.
6. strawmen