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Buffhead bug, another try.

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Zxul
Posts: 1360

Buffhead bug, another try.

Post#1 » Tue Nov 05, 2019 11:01 pm

Image

When I select a friendly target or myself, then another, the buffs from previous target show on the next one- see image above, pretty sure the mob doesn't actually has zealot buff+mount.

Save with enemy targets- debuffs stuck.

Searched forum, tried adding enemy/pure per advises given, tried disabling and enabling addons, no change. Does anyone happens to have a solution?
"Can we play with him, master? He seems so unhappy. Let us help him smile. Please? Or at least let us carve one on his face when he stops screaming."

— Azeila, Alluress of Slaanesh

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Schmissgesicht
Posts: 38

Re: Buffhead bug, another try.

Post#2 » Tue Nov 05, 2019 11:13 pm

i thought thats a comon bug of the vanilla base game. i always encountered it on live and in ror after a few minutes in game. its one of the reason why i learned to love buffhead as the addon gui is able to show me actual buffs etc

Zxul
Posts: 1360

Re: Buffhead bug, another try.

Post#3 » Tue Nov 05, 2019 11:15 pm

Schmissgesicht wrote: Tue Nov 05, 2019 11:13 pm i thought thats a comon bug of the vanilla base game. i always encountered it on live and in ror after a few minutes in game. its one of the reason why i learned to love buffhead as the addon gui is able to show me actual buffs etc
Noop, if I disable buffhead everything is back to normal.
"Can we play with him, master? He seems so unhappy. Let us help him smile. Please? Or at least let us carve one on his face when he stops screaming."

— Azeila, Alluress of Slaanesh

User avatar
aa91837
Posts: 106

Re: Buffhead bug, another try.

Post#4 » Wed Nov 06, 2019 12:05 am

Zxul wrote: Tue Nov 05, 2019 11:01 pm Image

When I select a friendly target or myself, then another, the buffs from previous target show on the next one- see image above, pretty sure the mob doesn't actually has zealot buff+mount.

Save with enemy targets- debuffs stuck.

Searched forum, tried adding enemy/pure per advises given, tried disabling and enabling addons, no change. Does anyone happens to have a solution?
install RVMOD_Manager,RVMOD_PlayerStatus,RVMOD_Targets
disable RVMods in game
Nobody on the broken noob class

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wdesu
Posts: 66

Re: Buffhead bug, another try.

Post#5 » Wed Nov 06, 2019 1:25 am

Hey, I think I had the same problem. I made a small addon that would force refresh buffs on target change, it fixed the issue for me. It was almost a year ago though, so I'm not sure if it's the same bug/if my fix is still working (or maybe somebody fixed BuffHead already, which would be a better long-term solution than this hack).
https://gitlab.com/cupnoodles14/war-add ... stuckbuffs (zip link)

Zxul
Posts: 1360

Re: Buffhead bug, another try.

Post#6 » Wed Nov 06, 2019 6:06 pm

aa91837 wrote: Wed Nov 06, 2019 12:05 am
Zxul wrote: Tue Nov 05, 2019 11:01 pm Image

When I select a friendly target or myself, then another, the buffs from previous target show on the next one- see image above, pretty sure the mob doesn't actually has zealot buff+mount.

Save with enemy targets- debuffs stuck.

Searched forum, tried adding enemy/pure per advises given, tried disabling and enabling addons, no change. Does anyone happens to have a solution?
install RVMOD_Manager,RVMOD_PlayerStatus,RVMOD_Targets
disable RVMods in game
Ok that fixed it, thx.
"Can we play with him, master? He seems so unhappy. Let us help him smile. Please? Or at least let us carve one on his face when he stops screaming."

— Azeila, Alluress of Slaanesh

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sullemunk
Addon Developer
Posts: 1213

Re: Buffhead bug, another try.

Post#7 » Wed Nov 06, 2019 6:09 pm

wdesu wrote: Wed Nov 06, 2019 1:25 am Hey, I think I had the same problem. I made a small addon that would force refresh buffs on target change, it fixed the issue for me. It was almost a year ago though, so I'm not sure if it's the same bug/if my fix is still working (or maybe somebody fixed BuffHead already, which would be a better long-term solution than this hack).
https://gitlab.com/cupnoodles14/war-add ... stuckbuffs (zip link)
Or we just need to add the fix into the core script 😊
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Zxul
Posts: 1360

Re: Buffhead bug, another try.

Post#8 » Wed Nov 06, 2019 6:22 pm

wdesu wrote: Wed Nov 06, 2019 1:25 am Hey, I think I had the same problem. I made a small addon that would force refresh buffs on target change, it fixed the issue for me. It was almost a year ago though, so I'm not sure if it's the same bug/if my fix is still working (or maybe somebody fixed BuffHead already, which would be a better long-term solution than this hack).
https://gitlab.com/cupnoodles14/war-add ... stuckbuffs (zip link)
And dled this one as well, in case things broke ever again, thx.
"Can we play with him, master? He seems so unhappy. Let us help him smile. Please? Or at least let us carve one on his face when he stops screaming."

— Azeila, Alluress of Slaanesh

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Dinotron
Posts: 38

Re: Buffhead bug, another try.

Post#9 » Thu Mar 05, 2020 7:49 pm

Going to necro this as it still exists with the default client BuffHead addon. (Version 2.2.5)

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