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Standarize scenarios rewards

Posted: Fri Aug 23, 2019 10:42 am
by Korsario
Today i qeued for 2-3 mid rnage scenarios with similar results to this:

Image


After that order stopped qeuing and scenarios stopped popping for everyone, hence the gameplay became **** for the game.


Solution: Standarize scenarios win/lose rewards so the witch elf doesnt go on her own group to hoard and the losing team still gets something for their time and keeps qeuign and scenarios keep poping for everyone. win-win solution. I would say for this mid tier scenario it should be soemhting like 50k xp for win 25k xp for lose which means winning is sitll important but losing doesnt feel like you jsut wasted your time and better not qeue for scenarios.

Re: Standarize scenarios rewards

Posted: Fri Aug 23, 2019 11:31 am
by Sulorie
Queue as a group, when you want to win more often. Your team(?) did 1 kill and therefore got barely any rewards.
When you are solo in a group, you get no rewards.

The WE most likely did some solo kills far away from any teammate, so no rewards were shared. Working as intended.

Re: Standarize scenarios rewards

Posted: Fri Aug 23, 2019 12:22 pm
by peterthepan3
Giving losers even more rewards would just further dumb down the PvP.

If you really wanted to maximise your chances of winning (and getting more XP/RR in the process), you'd follow Sulorie's advice and form a group. It's very easy to form a group in the mid-tiers as of late, I've found.

Re: Standarize scenarios rewards

Posted: Fri Aug 23, 2019 1:26 pm
by Korsario
Its not that easy to form a group, at certain tiers, also you guys are ok with less scenarios popping cause people dontt feel like getting 600 xp for 7-8 minutes is ok? You guys are fine with less gameplay jsut because you feel tough and big ? Why is the losers gettign some fair reward for their time is such a big thing?

Re: Standarize scenarios rewards

Posted: Fri Aug 23, 2019 1:31 pm
by uanaka
Looking at your screenshot, I don't think this is a very representative scenario that you will face.

It looks like this scenario ended pretty quickly since there are players on both sides with 0 healing/damage. It looks like destro rolled over you guys in the first push and that was that, it looks like order just didn't have the damage to fight back.

Re: Standarize scenarios rewards

Posted: Fri Aug 23, 2019 1:34 pm
by peterthepan3
Why should you be rewarded for getting no points and netting 2 kills? If people don't want to queue for scenarios because they don't want to lose, then that's absolutely fine because there are options available to you to help you win - should you choose them.

Lower realms aren't as populated as Tier 4 - it's true - but you can still find people to play with. Why not start by asking some of those people in that screenshot to group up with you? You could set up a Discord channel, get everyone on comms, synergise your comp, and you'd reap the rewards immensely.

Re: Standarize scenarios rewards

Posted: Fri Aug 23, 2019 1:56 pm
by Korsario
Rewarded for your time spent, you would already get half what the winners get which is a big discrepancy, dont you guys understand how it works? if you dont get anything for your time, you dont qeue, if one side dont qeue the other side doesnt get in either. Please guys basic 101's

Re: Standarize scenarios rewards

Posted: Fri Aug 23, 2019 2:01 pm
by peterthepan3
You leave with 1 emblem, some rr and XP, so you aren't actually leaving with nothing when you lose (key word).

Re: Standarize scenarios rewards

Posted: Fri Aug 23, 2019 2:32 pm
by adamthelc
You already can get ok rewards for a loss. You usually dont get much for a blowout, which is what that appears to be.

There are a lot of potential side effects from what you propose. What happens when 1 or 2 people start to get annoyed they are losing and in typical fashion blame everyone else. They are just going to afk in the spawn. Why not? They are going to get their half rewards regardless. Why put forth effort in a scenario they cant win because of everyone else?

Or maybe people will do the math and figure if they can just lose really quickly they will end up getting more experience than long games they win. So they will start going in and trying to lose quickly.

I am all for ideas that get more people to queue for scenarios. I dont think this is a good one. That is without even considering the principle that people dont deserve decent rewards for a really bad showing.

Re: Standarize scenarios rewards

Posted: Fri Aug 23, 2019 3:31 pm
by Korsario
This is a good idea because it helps with 2 things lacking on this sever atm, 1 lack of scenarios 2 let people get experience so they can play at rnak 40. And people afking has very easy solutions, if you havent engaged in 2 mintues you get kicked with leaver debuff.