No they wont because :Vaul wrote: ↑Wed Mar 20, 2019 1:58 pm This is not about Order, or about Destruction, imho. I don't think it's even about balancing population numbers, or rewards via AAO, or xrealming.
I think the core problem seems to be the optimal and/or easiest strategy for capturing a zone and progressing the campaign is to Zerg - is there a better strategy???? Forts have perhaps accentuated this lately as the carrot for capturing a zone got fatter.
Hypothetical question, but even with equal populations, would 4 separate WBs (96ppl) working together but in different areas of a map be able to lock a zone versus a single 96-man megazerg? I don't know, perhaps they could, but this would seem to require more effort in terms of coordination etc.
1-flag system is flawed, no syncro timer on all flags mean you dont need to spread ( i dont mean like, live where each flag had his own timer but only one for all flags)
2-some maps encourage snowbowling ( TM , BC , reik )
L'ets say fixng number 1 would benefith the game a lot when server pop is high.