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New here, what's the damage multiplier on crit?

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Squig
Posts: 1

New here, what's the damage multiplier on crit?

Post#1 » Sun Dec 09, 2018 3:34 am

x1.5, x2?

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bichka
Posts: 430

Re: New here, what's the damage multiplier on crit?

Post#2 » Sun Dec 09, 2018 7:12 am

1.5 if you are not BW/sorc or don't have special tactics like WH/WE/etc

chargedbolt
Posts: 34

Re: New here, what's the damage multiplier on crit?

Post#3 » Sun Dec 09, 2018 3:54 pm

It can also be noted that certain stances like assault for Shadow Warrior has a 2x crit multiplier for some abilities.

Sulorie
Posts: 7223

Re: New here, what's the damage multiplier on crit?

Post#4 » Sun Dec 09, 2018 5:12 pm

Normal crit modifier is random 1,4-1,6x.
Dying is no option.

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Ramasee
Posts: 457

Re: New here, what's the damage multiplier on crit?

Post#5 » Mon Dec 10, 2018 12:08 am

1.35 - 1.55*
Spoiler:
if (rand <= chanceToBeCrit || chanceToBeCrit > 99)
{
float critDmgMult = 1.35f + (float)StaticRandom.Instance.NextDouble() * 0.2f + damageInfo.CriticalHitDamageBonus + (caster.StsInterface.GetTotalStat(Stats.CriticalDamage) * 0.01f) + (target.StsInterface.GetTotalStat(Stats.CriticalDamageTaken) * 0.01f);

*redacted*
else
damageInfo.DamageEvent = (byte)CombatEvent.COMBATEVENT_HIT;

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