Thelegend
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Re: Thelegend
i should have got some ss on my rp, apparently i have perma snare cheats activated, and i cause lag to my enemies, im op. had a charming set of tells from joker, good times thanks bud.
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Re: Thelegend
Fat kids guild is full of cheaters. Everyone knows that. Their SWs exploit the CD of the range snare and the knights run 100feetpermasnareaura all day long.
But on second thought, it's not possible to keep someone perma snared, as it is buggy atm and requires to fade off the target before it can be applied once again (648).
So maybe it's just the "reduced walkspeed bug" that has been discussed on the forum elsewhere.
But i'm pretty sure someone so eloquent like the person on the screenshot wouldn't makes such accuses before searching for some basic knowledge on the forums/bugtracker...
But on second thought, it's not possible to keep someone perma snared, as it is buggy atm and requires to fade off the target before it can be applied once again (648).
So maybe it's just the "reduced walkspeed bug" that has been discussed on the forum elsewhere.
But i'm pretty sure someone so eloquent like the person on the screenshot wouldn't makes such accuses before searching for some basic knowledge on the forums/bugtracker...
Re: Thelegend
Unsurprisingly the character sending the abuse is the number one egotist, Joker "Six RR100s" loz.
You should ignore it for that reason.
You should ignore it for that reason.
Re: Thelegend
The gayest character of them all in a buggy T1 with broken melee that noone else but maras can catch up to without fleeing, and even juggernaut doesn't break the snare cause it doesnt register. Wow much pvper 4v1 sw. Wonder why.Kaitanaroyr wrote:Don't see joker runnin in rvr when 4man sw group roaming i wonder why....
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Re: Thelegend
soi had 6 100's that i legitimately gotten. and when you see your order players appering in IC next to tezneec and you have over 900% run speed. hmm. i have done my research there are post on line for players looking for warbuddy hacpack s4llys and cheat engine so dont sit here and tell me its not possible. when you enc a massive lag spike near one particular person eerytime then its not the server or a bug. and The SW can shoot thru walls hmm?? would love to see immune reimpleemted. along with the fire cage not being broken by damage, so keep you bug to your advatange which makes it a exploite
Guild Owner: The Legacy of Legends
Jokerlo Reporthispwn: Sorc RR 100
Jokerloz TheLegend: Choppa RR 100
Jokerlos Cantouchthis: WE RR 100
Jokerlox Zergking: Chosen RR 100
Jokerlo Reporthispwn: Sorc RR 100
Jokerloz TheLegend: Choppa RR 100
Jokerlos Cantouchthis: WE RR 100
Jokerlox Zergking: Chosen RR 100
Re: Thelegend
thats funny everytime i get hit with a snare it sticks. but my snares or M1 will not work 80% of teh time.Luth wrote:Fat kids guild is full of cheaters. Everyone knows that. Their SWs exploit the CD of the range snare and the knights run 100feetpermasnareaura all day long.
But on second thought, it's not possible to keep someone perma snared, as it is buggy atm and requires to fade off the target before it can be applied once again (648).
So maybe it's just the "reduced walkspeed bug" that has been discussed on the forum elsewhere.
But i'm pretty sure someone so eloquent like the person on the screenshot wouldn't makes such accuses before searching for some basic knowledge on the forums/bugtracker...
Guild Owner: The Legacy of Legends
Jokerlo Reporthispwn: Sorc RR 100
Jokerloz TheLegend: Choppa RR 100
Jokerlos Cantouchthis: WE RR 100
Jokerlox Zergking: Chosen RR 100
Jokerlo Reporthispwn: Sorc RR 100
Jokerloz TheLegend: Choppa RR 100
Jokerlos Cantouchthis: WE RR 100
Jokerlox Zergking: Chosen RR 100
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