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Liniments

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Hargrim
Developer
Posts: 2465

Re: Liniments

Post#31 » Fri Feb 23, 2018 10:16 pm

NoRKaLKiLLa wrote:A run through a single wing of gunbad should take about an hour, if you opt out of gold bags it'll net you 12 liniments, plus a chance at a "jet" jewelry piece, a subjugator weapon appearance if you don't already have the specific one you want and a ton of level 40 champs to collect crafting materials from.
We moved liniment crates to green and white bags only for now.
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HongTen
Posts: 139

Re: Liniments

Post#32 » Fri Feb 23, 2018 10:32 pm

not worth making gunbad anyway, nothing new and special. lets wait for next patch.
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geezereur
Posts: 620

Re: Liniments

Post#33 » Fri Feb 23, 2018 10:36 pm

I really wish we are able to craft these later.

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wargrimnir
Head Game Master
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Re: Liniments

Post#34 » Fri Feb 23, 2018 10:58 pm

geezereur wrote:I really wish we are able to craft these later.
You mean like later tonight?
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Luuca
Posts: 1204

Re: Liniments

Post#35 » Fri Feb 23, 2018 11:49 pm

Hargrim wrote:Liniments will be officially on the server (probably) after next patch.
Two Weeks™

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Tesq
Posts: 5704

Re: Liniments

Post#36 » Sat Feb 24, 2018 12:00 am

wargrimnir wrote:
geezereur wrote:I really wish we are able to craft these later.
You mean like later tonight?

Ah so they ment to be craft as in live nice i feared they where only to farm in gunbad xD
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catholicism198
Posts: 1092

Re: Liniments

Post#37 » Sat Feb 24, 2018 1:10 am

Avici wrote:To get must have pvp stuff you have to farm pve over and over, and there's no other way to obtain it. Is it really a good idea?
In the end this will really only benefit premades. There's going to be even more +critical stacking now, which is unfortunate- this was something the previous lead tried to inhibit... :cry:

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wargrimnir
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Re: Liniments

Post#38 » Sat Feb 24, 2018 1:28 am

catholicism198 wrote:
Avici wrote:To get must have pvp stuff you have to farm pve over and over, and there's no other way to obtain it. Is it really a good idea?
In the end this will really only benefit premades. There's going to be even more +critical stacking now, which is unfortunate- this was something the previous lead tried to inhibit... :cry:
During T3, where the levels of crit simply didn't make sense for the power levels at hand. That was an age ago, and we're still keeping an eye on overall levels of crit, but liniments were bound to happen eventually. Unfortunately with tooltips being what they are, nerfing them in any form is going to be off the table for a while. It wouldn't shock me if that happened, or if I were the one pushing for it eventually.
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Hulurtin
Posts: 54

Re: Liniments

Post#39 » Sat Feb 24, 2018 4:56 am

Sooooo....i still didn't get it....my bad....do they work like on live? Or is it now a random drop from pq bag and there's no profession involved?
Hulurtin - Ironbreaker Corporal
Thorgikanzon - Slayer warrior
Alrid - Engineer recruit
Alridokya - Runepriest recruit

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wargrimnir
Head Game Master
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Re: Liniments

Post#40 » Sat Feb 24, 2018 4:59 am

Hulurtin wrote:Sooooo....i still didn't get it....my bad....do they work like on live? Or is it now a random drop from pq bag and there's no profession involved?
WELL if SOMEONE hadn't killed the server we'd have found out by now!

There will be seeds, somewhat different from live, and butchering relatively samey as live.
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[email protected] for exploits and cheaters.
grimnir.me Some old WAR blog

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