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RD and CW broken?

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Stickzy
Game Artist
Posts: 240

Re: RD and CW broken?

Post#11 » Thu Nov 02, 2017 4:52 pm

Penril wrote:Yeah, they are gone.
Gone for good?
Whats next... :D
peterthepan3 wrote:That's an incredible thing to do without any sort of discussion. Huge implications.
+1
Last edited by Stickzy on Thu Nov 02, 2017 4:53 pm, edited 1 time in total.

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peterthepan3
Posts: 6509

Re: RD and CW broken?

Post#12 » Thu Nov 02, 2017 4:53 pm

That's an incredible thing to do without any sort of discussion. Huge implications.

I always respect the decisions made by the team, but for this to be done without any sort of discourse/reasons why is pretty illogical.
Last edited by peterthepan3 on Thu Nov 02, 2017 4:53 pm, edited 1 time in total.
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Shalktonin
Posts: 203

Re: RD and CW broken?

Post#13 » Thu Nov 02, 2017 4:53 pm

let the tears commence.
Scientia potentia est, tene hanc bene
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Penril
Posts: 4441

Re: RD and CW broken?

Post#14 » Thu Nov 02, 2017 4:53 pm

Dalgrimar wrote:
Penril wrote:Yeah, they are gone.
Are you trolling or what?
If this is not just some bug that occured, atleast you guys could have given some info before you remove them.
We always do. They are called "Patch notes" and we had an unfortunate delay this time.
peterthepan3 wrote:That's an incredible thing to do without any sort of discussion. Huge implications.
Meh... do you remember when we didn't have those?

We will survive.

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peterthepan3
Posts: 6509

Re: RD and CW broken?

Post#15 » Thu Nov 02, 2017 4:56 pm

There's literally no reason to remove RD when it's accessible to all, allows certain niche specs/classes to work, allows 6mans to survive the zerg in RvR, etc. Just seems very hasty - should definitely have been discussed with community.

#2c
Last edited by peterthepan3 on Thu Nov 02, 2017 4:57 pm, edited 1 time in total.
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Collateral
Posts: 1494

Re: RD and CW broken?

Post#16 » Thu Nov 02, 2017 4:57 pm

Don't troll.

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RyanMakara
Posts: 1563

Re: RD and CW broken?

Post#17 » Thu Nov 02, 2017 5:05 pm

peterthepan3 wrote:There's literally no reason to remove RD when it's accessible to all, allows certain niche specs/classes to work, allows 6mans to survive the zerg in RvR, etc. Just seems very hasty - should definitely have been discussed with community.

#2c
The team can do anything for any reason, I'm sad to say it like this but it is a fact
I agree with your sentiment by the way, just playing devil's advocate
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Osred
Posts: 412

Re: RD and CW broken?

Post#18 » Thu Nov 02, 2017 5:15 pm

So what was the reason to remove them?

(I'm not trying to start a discussion just wondering what the consensus is with the devs, gives us closure)
Osri - 40/79 - Runepriest
Osarion 40/82 - Swordmaster
Osgrim 40/74 - Ironbreaker

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Collateral
Posts: 1494

Re: RD and CW broken?

Post#19 » Thu Nov 02, 2017 5:17 pm

I'm sure when the patchnotes are updated the devs will state their reasons.

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nebelwerfer
Posts: 646

Re: RD and CW broken?

Post#20 » Thu Nov 02, 2017 5:18 pm

Great news imo, those two abilities were cheese and I commend the devs for doing this. Wil be interesting for sure

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