Spoiler:
this one is a perfect example how should it be:
Spoiler:
last dev diary from February iirc.
WAR always have cronic issues and ROR have a chance to overcome it. We all know this is an ALPHA server and we should consider about some RADICAL [maybe silly] changes to see if it's favor for the game or not [testing phase should be like 1 week or less without pissing off people]. [technical impossibilities always is a handicap for sure]
So i'll start it as a template with some little explanation [ please don't wot, hear me convert and viskag ]:
Testing Phase:
1- Increasing TTK; suggestions:
a- Adding a wounds buff in RvR lakes like %X of current wounds [imo %50+ for real testing, maybe bound to AAO]
b- Disable all damage morales. [ just disable without replacing with some other thing ; from M2-M4 ]
c- Changing the crit damage formula. [obviously in a negative way]
d- Changing healing formula [obviously buff for healing]
e- Get rid off AP-feeders. [ less AP, less damage ]
2- Combat System Suggestions:
a- Disable the target limit for CC abilities OR certain CC abilities. [ maybe relate to %x + AAO]
b- Get rid off perma-snares.
c- Get rid off all morale pumps in the game [replacing the tactics will be a pain for sure while considering destro realm designed around it]
d- Get rid off collision OR lower the value.
e- Get rid off RD / CW
f- Get rid off OR reduce the immunity timers of CC's.
g- Get rid off ALL CC's in the game.
h- Get rid off ALL AoE abilities in the game.
i- Disable target limit for AoE if above %x AAO.
j- Disable target limit for AoE Damage Morales if above %x AAO.
k- Get rid off morale scaler [ less code, less problem ]
l- Make morale gain same like on live
m-Increase morale gain for per same race in party [ @footpatrol ]
n- Give CC's only tank classes
o- Make defensive morales to counter offensive morales.
3- RvR, Scenarios, General Suggestions [funny part inc]:
a- Enable q ing for scenarios as 12-18-24 man [ Maybe a way to contribute zone locks ]
b- Make a token to makes you enemy for BOTH sides [ basically, real agaist all odds ]
c- Make statistic for SC wins, kills, deaths, healing, damage mitigation, rp gain on website.
d- Make RvR for only 2 Tiers; [ T1: 1-11 , T2: 11-40, obviously strong stat buff for lowbies and ect ]
e- Merge T2-T3 maps to T4 campaign [ Which gonna help breaking monotony, let's say if you want to make Praag open, you need to take lower tier maps first ]
f- Make leveling EASY.
g- Make getting BiS gear in a legit way
h- Easy debolster/bolster
i- Enable q ing for scenarios while debolstered
j- Add teleporters in every T4 map [ legit spots ]
k- Make BO NPC's godlike level, change timers and ect [ bound to %x of AAO ]
l- Buff Keep Lords damage/hp related to AAO
m- Bring back keep's defensive ticks while get rid off loser bags.
n- Disable usage of postern while underdog has above %x of AAO
o- Change BO timers favor of underdog side if AAO above %x.
p- Enable getting sieges for underdog if AAO above %x.
r- Get rid off loot rolls while increasing medallions from killing. Also, make genesis and subju buyable with medallions [ it needs a fix for kill stealing ]
s- Enable Order v Order, Destro v Destro 6v6 - 12v12 scenario.
t- Give common "pug" leaders fancy stuff to keep them motivated.
u- Make PQ's contribute RvR in some way [Maybe buff for BO npc's, or heal keep lord ect]
v- Make everyone pvp flagged 24/7
y- Make a sessional progress. [ wipe everything every x month ]