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[DESIGN] Files and Program

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Alfinnete
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Posts: 549

[DESIGN] Files and Program

Post#1 » Tue May 23, 2017 10:28 pm

Hello.

Sorry for my English.

Guys, I'm a graphic designer and I really like WH so I thought someone already knows how to open the texture files and game images.

I wanted to be able to edit and improve the textures of weapons, armor.

It's possible?

Ty.

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HissiCNesS
Posts: 228
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Re: [DESIGN] Files and Program

Post#2 » Wed May 24, 2017 12:31 am

YES! DO IT!! Enhanced character, armor and weapon textures!! I would **** LOVE it!! :D not sure if this is even possible with this emu but hey I'm crossing fingers already!! ;)
Crondar Ravenclaw (MA) / Rennoc Fleshtearer (BG)
Adrovar Warpbender (MG) / Kurgog Gorkamork (BO)

Wigbrand Jaeger (WH) / Lorandriel Moonfang (SW)
Belenos Endovelicus (BW) / Brawlgrim Thunderaxe (SL)

AVENGE THE DEAD, FREE THE ENSLAVED!

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Collateral
Posts: 1494

Re: [DESIGN] Files and Program

Post#3 » Wed May 24, 2017 7:09 am

To open .myp files you can use Machinima studio. It takes some setting up but you can look it up on internet, it's pretty simple.

http://www.machinimadev.com/products/

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FlyingApron
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Posts: 55

Re: [DESIGN] Files and Program

Post#4 » Wed May 24, 2017 2:40 pm

Indeed you can change a lot of the art work but its client side only.

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Alfinnete
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Posts: 549

Re: [DESIGN] Files and Program

Post#5 » Wed May 24, 2017 9:44 pm

FlyingApron wrote:Indeed you can change a lot of the art work but its client side only.
Yes. I understand that only on the client. But the idea is to send to Devs who are going to release a manual update package.

You download and replace the current ones.

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