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Beastlord Set Bonus

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Caffeine
Posts: 611

Re: BEASTLORD set BONUS

Post#61 » Tue Feb 28, 2017 11:17 pm

Gerv wrote:
Caffeine wrote:Is beastlord supposed to be a dps set? Why does AM/Sham gear have int on it?
The beast lord sets are IMO a sideways customisation option to provide players with opportunities to mix and match sets and their bonuses. The particular AM and sham sets fit in well into the hybrid healing/life tap spec and dps.
That only makes sense for RP/Zealot who can convert stats back and forth. If the 4 piece bonus for am/zealot is +58 willpower then I take that as indication that this is a heal set. IMO at the very least the cloak and the ring should have wounds/willpower on them so that you can get the 3p Beastlord bonus to go with the rest of your healing gear without getting useless int.
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Eathisword
Posts: 808

Re: BEASTLORD set BONUS

Post#62 » Wed Mar 01, 2017 12:30 am

wargrimnir wrote:
Spoiler:
Aurandilaz wrote:
Faef wrote:Image
omfg

WE gets mostly useless finisher point, WH gets to snare their target... what the hell guise

argh

well, then I'll get BL on my WH and just keep aiming towards Conq on WE.
This is wrong, Beastlord should be the same for WH and WE. I'll look into it when I get home.
Can you also confirm that BG and IB 5th piece bonus is different too, i.e. 5 parry for IB, 5% disrupt for BG ? I'll update from there.

Also waiting on Magus. I understand they have intel instead of ballistic... but they probably neither have WS like engie. Anyone here ?
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wargrimnir
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Re: BEASTLORD set BONUS

Post#63 » Wed Mar 01, 2017 12:35 am

Intensity wasn't working, suppose that's why Creeping was added. Got it fixed, will be added back to the set with the next patch on Friday.
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wargrimnir
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Re: BEASTLORD set BONUS

Post#64 » Wed Mar 01, 2017 12:37 am

Eathisword wrote:
wargrimnir wrote:
Spoiler:
Aurandilaz wrote: omfg

WE gets mostly useless finisher point, WH gets to snare their target... what the hell guise

argh

well, then I'll get BL on my WH and just keep aiming towards Conq on WE.
This is wrong, Beastlord should be the same for WH and WE. I'll look into it when I get home.
Can you also confirm that BG and IB 5th piece bonus is different too, i.e. 5 parry for IB, 5% disrupt for BG ? I'll update from there.

Also waiting on Magus. I understand they have intel instead of ballistic... but they probably neither have WS like engie. Anyone here ?
BG and SM have Disrupt, as intended.

I'm not sure what issue you're trying to describe with Magus. They're a caster, they don't have a relevant stat like Engi/Sw/SH do.
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Eathisword
Posts: 808

Re: BEASTLORD set BONUS

Post#65 » Wed Mar 01, 2017 1:02 am

wargrimnir wrote:
BG and SM have Disrupt, as intended.

I'm not sure what issue you're trying to describe with Magus. They're a caster, they don't have a relevant stat like Engi/Sw/SH do.
Not describing any issue. I am just curious what their set bonus is, so I can post it... :?
Farfadet, RR72 shaman
Volgograd, RR80 IB
Video thread here.

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wargrimnir
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Re: BEASTLORD set BONUS

Post#66 » Wed Mar 01, 2017 1:07 am

Eathisword wrote:
wargrimnir wrote:
BG and SM have Disrupt, as intended.

I'm not sure what issue you're trying to describe with Magus. They're a caster, they don't have a relevant stat like Engi/Sw/SH do.
Not describing any issue. I am just curious what their set bonus is, so I can post it... :?
Ah, right. Magus does Willpower debuff and Intelligence boost.

The values on procs are going to get a bit of a nerf, when I made them I set the ItemLevel way too high apparently. Armor debuff will probably drop to 960, resist to 160, not sure where the stats will line up yet. Testing things now.
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bongzilla666
Posts: 17

Re: BEASTLORD set BONUS

Post#67 » Thu Mar 02, 2017 3:11 pm

And here is the magus bonuses!

Spoiler:
Image
Kadavar - Magus rr60+Ufomammut - RP rr75 Yourself - SH 82

Themself - zealot rr81

Themselves - BG rr LOW

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Telperien
Posts: 550

Re: BEASTLORD set BONUS

Post#68 » Thu Mar 02, 2017 3:17 pm

Beastlord set or at least 3-4 bonus with cloak/belt/jewelery/pocket would be nice for lifetap healing shammy if it had something else for inteligence on pieces. Int is useless in that spec.
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peterthepan3
Posts: 6509

Re: BEASTLORD set BONUS

Post#69 » Thu Mar 02, 2017 3:20 pm

Aww man, they're gonna be nerfed? There goes that SM fun :(
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porkstar
Posts: 721

Re: BEASTLORD set BONUS

Post#70 » Thu Mar 02, 2017 3:30 pm

bongzilla666 wrote:And here is the magus bonuses!

Spoiler:
Image
I like this proc
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