ORDER
Spoiler:
IRONBREAKER
3 pieces = 58 WS
4 pieces = 58 strength
5 pieces = 5% parry
6 pieces = 10% change to reduce enemy resist by 210.
SWORD MASTER
3 pieces = 58 WS
4 pieces = 58 strength
5 pieces = 5% disrupt
6 pieces = 10% change to reduce enemy armor by 1260
KNIGHTS
3 pieces = 58 WS
4 pieces = 58 strength
5 pieces = 5% parry
6 pieces = 10% change to reduce enemy armor by 1260
RUNE PRIEST
3 piece: +240 armor bonus
4 piece: +58wilpower
5 piece: Guidance II - Direct heal: 5% chance to increase the power of your heals by 6% for 10 sec.
6 piece: pending confirmation : Aid IX - chance to heal for X over 9 sec.
WARRIOR PRIEST
3 pieces : 58 weapon skill
4 pieces : 58 willpower
5 pieces : 5% reduced chance to be parried
6 pieces : 10% chance on being hit to proc a heal over time on your group of 468 over 9s.
ARCHMAGE
3 pieces : +240 armor
4 pieces : +58 willpower
5 pieces : 5% reduced chance to be disrupted
6 pieces : Caretaker : On hit, 10% change to heal defensive target for 235.
SW
3 pieces : + 58 Weapon Skill
4 pieces : + 58 Ballistic
5 pieces : + 5% chance reduce to be dodged
6 pieces : Marked, + on Hit 25% to reduce target initiative by 84 while increase ballistic by 84 for 10s.
BW
3 pieces : 240 armor
4 pieces : 58 intelligence
5 pieces : 5% reduced chance to be disrupted
6 pieces : 10% on ability use to reduce the cost of the next ability to 0 AP.
ENGIE
3 pieces : + 58 Weapon Skill
4 pieces : + 58 Ballistic
5 pieces : + 5% chance reduce to be dodged
6 pieces : Marked, + on Hit 25% to reduce target initiative by 84 while increase ballistic by 84 for 10s.
WL
3 pieces : + 58 Weapon Skill
4 pieces : + 58 Strengh
5 pieces : + 5% chance reduce to be parried
6 pieces : + on Hit 25% to reduce target weapon skill by 80 while increase strengh by 80.
WH
3 pieces : + 58 Weapon Skill
4 pieces : + 58 Strength
5 pieces : + 3% crit
6 pieces : Intensity, + on Hit 10% to gain a finisher point.
SLAYER
3 pieces = 58 WS
4 pieces = 58 strength
5 pieces = 5% reduced chance to be parries
6 pieces = Elusive : on being hit, 10% chance to increase movement speed by 20% for 10s.
3 pieces = 58 WS
4 pieces = 58 strength
5 pieces = 5% parry
6 pieces = 10% change to reduce enemy resist by 210.
SWORD MASTER
3 pieces = 58 WS
4 pieces = 58 strength
5 pieces = 5% disrupt
6 pieces = 10% change to reduce enemy armor by 1260
KNIGHTS
3 pieces = 58 WS
4 pieces = 58 strength
5 pieces = 5% parry
6 pieces = 10% change to reduce enemy armor by 1260
RUNE PRIEST
3 piece: +240 armor bonus
4 piece: +58wilpower
5 piece: Guidance II - Direct heal: 5% chance to increase the power of your heals by 6% for 10 sec.
6 piece: pending confirmation : Aid IX - chance to heal for X over 9 sec.
WARRIOR PRIEST
3 pieces : 58 weapon skill
4 pieces : 58 willpower
5 pieces : 5% reduced chance to be parried
6 pieces : 10% chance on being hit to proc a heal over time on your group of 468 over 9s.
ARCHMAGE
3 pieces : +240 armor
4 pieces : +58 willpower
5 pieces : 5% reduced chance to be disrupted
6 pieces : Caretaker : On hit, 10% change to heal defensive target for 235.
SW
3 pieces : + 58 Weapon Skill
4 pieces : + 58 Ballistic
5 pieces : + 5% chance reduce to be dodged
6 pieces : Marked, + on Hit 25% to reduce target initiative by 84 while increase ballistic by 84 for 10s.
BW
3 pieces : 240 armor
4 pieces : 58 intelligence
5 pieces : 5% reduced chance to be disrupted
6 pieces : 10% on ability use to reduce the cost of the next ability to 0 AP.
ENGIE
3 pieces : + 58 Weapon Skill
4 pieces : + 58 Ballistic
5 pieces : + 5% chance reduce to be dodged
6 pieces : Marked, + on Hit 25% to reduce target initiative by 84 while increase ballistic by 84 for 10s.
WL
3 pieces : + 58 Weapon Skill
4 pieces : + 58 Strengh
5 pieces : + 5% chance reduce to be parried
6 pieces : + on Hit 25% to reduce target weapon skill by 80 while increase strengh by 80.
WH
3 pieces : + 58 Weapon Skill
4 pieces : + 58 Strength
5 pieces : + 3% crit
6 pieces : Intensity, + on Hit 10% to gain a finisher point.
SLAYER
3 pieces = 58 WS
4 pieces = 58 strength
5 pieces = 5% reduced chance to be parries
6 pieces = Elusive : on being hit, 10% chance to increase movement speed by 20% for 10s.
Spoiler:
CHOSEN
3 pieces = 58 WS
4 pieces = 58 strength
5 pieces = 5% parry
6 pieces = 10% change to reduce enemy armor by 1260
BLACK GUARD
3 pieces = 58 WS
4 pieces = 58 strength
5 pieces = 5% disrupt
6 pieces = 10% change to reduce enemy resist by 210.
BLACK ORK
3 pieces = 58 WS
4 pieces = 58 strength
5 pieces = 5% parry
6 pieces = 10% change to reduce enemy armor by 1260
DOK
3 pieces : 58 weapon skill
4 pieces : 58 willpower
5 pieces : 5% reduced chance to be parried
6 pieces : 10% chance on being hit to proc a heal over time on your group of 468 over 9s.
SHAMAN
3 pieces : +240 armor
4 pieces : +58 willpower
5 pieces : 5% reduced chance to be disrupted
6 pieces : Caretaker : On hit, 10% change to heal defensive target for 235.
ZEALOT
3 piece: +240 armor bonus
4 piece: +58wilpower
5 piece: Guidance II - Direct heal: 5% chance to increase the power of your heals by 6% for 10 sec.
6 piece: pending confirmation : Aid IX - chance to heal for X over 9 sec.
SH
3 pieces : + 58 Weapon Skill
4 pieces : + 58 Ballistic
5 pieces : + 5% chance reduce to be dodged
6 pieces : Marked, + on Hit 25% to reduce target initiative by 84 while increase ballistic by 84 for 10s.
SORCERER
3 pieces : 240 armor
4 pieces : 58 intelligence
5 pieces : 5% reduced chance to be disrupted
6 pieces : 10% on ability use to reduce the cost of the next ability to 0 AP.
MAGUS
3 pieces : + 240 armor
4 pieces : + 58 Intelligence
5 pieces : + 5% reduced chance to be disrupted
6 pieces : Superiority, On hit: 25% chance to reduce your target Willpower by 84 and increase your intel by 84.
WE
3 pieces : + 58 Weapon Skill
4 pieces : + 58 Strength
5 pieces : + 3% crit
6 pieces : Intensity, + on Hit 10% to gain a finisher point.
MARAUDER
3 pieces : 58 weapon skill
4 pieces : 58 strength
5 pieces : 5% reduced chance to be parried
6 pieces : Overwhelming - on hit: 25% chance to reduce targets's weaponskill by 84 while increasing your strength by 84 for 10 seconds.
CHOPPA
3 pieces = 58 WS
4 pieces = 58 strength
5 pieces = 5% reduced chance to be parries
6 pieces = Elusive : on being hit, 10% chance to increase movement speed by 20% for 10s.
3 pieces = 58 WS
4 pieces = 58 strength
5 pieces = 5% parry
6 pieces = 10% change to reduce enemy armor by 1260
BLACK GUARD
3 pieces = 58 WS
4 pieces = 58 strength
5 pieces = 5% disrupt
6 pieces = 10% change to reduce enemy resist by 210.
BLACK ORK
3 pieces = 58 WS
4 pieces = 58 strength
5 pieces = 5% parry
6 pieces = 10% change to reduce enemy armor by 1260
DOK
3 pieces : 58 weapon skill
4 pieces : 58 willpower
5 pieces : 5% reduced chance to be parried
6 pieces : 10% chance on being hit to proc a heal over time on your group of 468 over 9s.
SHAMAN
3 pieces : +240 armor
4 pieces : +58 willpower
5 pieces : 5% reduced chance to be disrupted
6 pieces : Caretaker : On hit, 10% change to heal defensive target for 235.
ZEALOT
3 piece: +240 armor bonus
4 piece: +58wilpower
5 piece: Guidance II - Direct heal: 5% chance to increase the power of your heals by 6% for 10 sec.
6 piece: pending confirmation : Aid IX - chance to heal for X over 9 sec.
SH
3 pieces : + 58 Weapon Skill
4 pieces : + 58 Ballistic
5 pieces : + 5% chance reduce to be dodged
6 pieces : Marked, + on Hit 25% to reduce target initiative by 84 while increase ballistic by 84 for 10s.
SORCERER
3 pieces : 240 armor
4 pieces : 58 intelligence
5 pieces : 5% reduced chance to be disrupted
6 pieces : 10% on ability use to reduce the cost of the next ability to 0 AP.
MAGUS
3 pieces : + 240 armor
4 pieces : + 58 Intelligence
5 pieces : + 5% reduced chance to be disrupted
6 pieces : Superiority, On hit: 25% chance to reduce your target Willpower by 84 and increase your intel by 84.
WE
3 pieces : + 58 Weapon Skill
4 pieces : + 58 Strength
5 pieces : + 3% crit
6 pieces : Intensity, + on Hit 10% to gain a finisher point.
MARAUDER
3 pieces : 58 weapon skill
4 pieces : 58 strength
5 pieces : 5% reduced chance to be parried
6 pieces : Overwhelming - on hit: 25% chance to reduce targets's weaponskill by 84 while increasing your strength by 84 for 10 seconds.
CHOPPA
3 pieces = 58 WS
4 pieces = 58 strength
5 pieces = 5% reduced chance to be parries
6 pieces = Elusive : on being hit, 10% chance to increase movement speed by 20% for 10s.