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Re: Order : Destruction Balance

Posted: Fri Jan 09, 2015 3:46 am
by Allorien
Not too hard to switch now, but imagine later on :/ I see both sides of this debacle. Maybe later on there will be a guild that will be dedicated to run 6 mans and just swap sides when needed. I did that just before leaving WaR the first time. It can be a lot of work power leveling and gearing out toons on both sides. Need really active guildmates to help. If loot tables were adjusted for instances (if they get working) then it could be much easier.

Re: Order : Destruction Balance

Posted: Fri Jan 09, 2015 8:18 am
by tazdingo
dominating as destro -> log order char -> order now turns up in force
go back to destro -> our late night zerg shows up -> we win without even trying
next few scs we have no healers -> log my zealot -> next sc we have 5 zealots and a dok

i guess everyone has the same ideas

Re: Order : Destruction Balance

Posted: Fri Jan 09, 2015 8:21 am
by Khorba
add 2-3h block change side option =] and problem off :ugeek:

Re: Order : Destruction Balance

Posted: Fri Jan 09, 2015 9:08 am
by eisenhans
Sulorie wrote:Add an incentive to play the weaker side. RvR has barely any rewards, quite pointless at the moment. All competitive groups/guilds would play on both sides to play as underdog. Stronger numbers can be countered with better team play.
The official servers proved time and time again that this is wrong. Weaker side is SOL in WAR.

Re: Order : Destruction Balance

Posted: Sat Jan 24, 2015 5:21 am
by Kaitanaroyr
Khorba wrote:add 2-3h block change side option =] and problem off :ugeek:
There was a way around the time lock on switching sides when war was up not a good idea when they did it.

Re: Order : Destruction Balance

Posted: Sat Jan 24, 2015 5:23 am
by MazeR1337
When I was on earlier it was 70% des 30% order :D

Re: Order : Destruction Balance

Posted: Sat Jan 24, 2015 7:14 am
by Kaitanaroyr
And order still getting their asses kicked when i was on with more :/

Re: Order : Destruction Balance

Posted: Sat Jan 24, 2015 8:36 am
by Karast
is it really so heavily lop-sided?

I've yet to see a balanced fight, or even one where order out number destro, but maybe it's just my play times.

Re: Order : Destruction Balance

Posted: Sat Jan 24, 2015 9:54 am
by tazdingo
it's not awful, but order is seriously lacking in melee classes. destro has an extremely powerful melee train of maras and black orcs every sc which just sends order fleeing whenever it comes rolling through

order is big on ranged it sames. tons of SWs, BWs, AMs. engis, but not a great deal of melee. whenever i play my IB it feels like i'm pretty much out there alone. you get the odd slayer and IB, neither of which are big, imposing or exceptionally tough. you get some knights and SMs but their dps is so low destro just seems to ignore them

we wait patiently until WLs are fixed, and then things change. that's the order superstar melee class. i'd say maras are the most dangerous thing destro have right now and orders mirror just ain't ready for that fight yet. is what it is

Re: Order : Destruction Balance

Posted: Sat Jan 24, 2015 10:14 am
by amputationsaw
tazdingo wrote:destro has an extremely powerful melee train of maras and black orcs every sc which just sends order fleeing whenever it comes rolling through

i'd say maras are the most dangerous thing destro have right now and orders mirror just ain't ready for that fight yet. is what it is
maras are the most overpowered class right now which is pretty lame because many people now rolling them just to be powerful. and it's kinda ridicolous to see in every SC at least 3 maras bursting everything down. People just want to be awesome without great effort. i don't say its a gamebreaking behaviour but it could be the way to it =P