Another city, another 30 minutes wasted in queue
Another city, another 30 minutes wasted in queue
What do we do to fix this?
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Re: Another city, another 30 minutes wasted in queue
Play order , never had to queue longer than 5 mins
Re: Another city, another 30 minutes wasted in queue
There should be a mechanic thats forbid xrealmer to go city right after lock.
Re: Another city, another 30 minutes wasted in queue
Considering it takes more people to win a zone/fort, this would prevent anyone from xrealming to the lower pop side, leaving a lot of people out in the cold with no city pop.
I just wish there was a "total number" of people in queue for each side that you could see similar to /ranked for ranked scenarios. Yes, the front page of this website shows % and numbers total, but that includes everyone 16+.
Detangler and alts - 84 Chosen, other 40s - DoK, Zealot, SH, WE, BG, BO
Destro - Mostly Harmless
Tangler and alts - 8X IB, other 40s - RP, SM
Order - Most dishonorable
Destro - Mostly Harmless
Tangler and alts - 8X IB, other 40s - RP, SM
Order - Most dishonorable
Re: Another city, another 30 minutes wasted in queue
xrealmers im ok with, they help to push the campaign. problem is the city loggers that have zero contribution on the campaign and may take a spot from the ones that have been pushing zones and forts.
Re: Another city, another 30 minutes wasted in queue
I myself didnt get in to city about 3 times. Everytime in 12 man setup... hm... wonder why....
Next time just form 18-24 man and You will be fine.
Next time just form 18-24 man and You will be fine.
"Quickness is the essence of the war."
Sun Tzu
Sun Tzu
Re: Another city, another 30 minutes wasted in queue
Yeah, not being able to enter city for the 3rd time is really depressing..
I understand that destro might have higher pop and so.. but gating gear behind a mechanics/content we cannot access is really annoying design..
I'd rather have empty cities with lower rewards than none..
(or another realisitc way to get those precious medallions, even if slower method)
I understand that destro might have higher pop and so.. but gating gear behind a mechanics/content we cannot access is really annoying design..
I'd rather have empty cities with lower rewards than none..
(or another realisitc way to get those precious medallions, even if slower method)
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