Recent Topics

Ads

The Long Road to RR80: Veteran Insights on WL vs. WE

Chat about everything else - ask questions, share stories, or just hang out.
Ziorah
Posts: 45

Re: The Long Road to RR80: Veteran Insights on WL vs. WE

Post#11 » Fri Mar 27, 2026 4:20 pm

anstalt wrote: Thu Mar 26, 2026 8:35 pm Sure, dedicating all your time to single class is the quickest way to hit rr80, but its also the quickest way to burn out.
That feeling of putting all eggs in one basket... yeah, it sounds familiar. I’ve made that mistake in other games before, trying to prove a class was 'good' until I lost sight of the fun. This time, I’m embracing the alt-life, but with a clear goal: I want to hit at least RR80 with one primary class.

As a RoR newbie, I’m being realistic. I’m not expecting to roam solo and wipe Warbands on day one—I don’t even know the maps well enough yet! ;) My reality is joining unorganized Warbands (Pugs) and seeing where the chaos takes me.

"I don't know if you've ever experienced this. You're playing your character in a new game and someone walks past you. Ooooooh, that class looks so good—I want to play that one too ;) Unfortunately, that happens to me a lot in RoR. Or I'm playing as an Order character and see those cool-looking Destro classes—oh, I want to play that one too—and then the other way around as well..."

However, I’m looking for the class with the most potential for that specific journey. Here is where I stand:

The White Lion (WL): He feels like a true Brawler. There’s a certain 'no-think, just-smash' joy to it—jump in, pressure the target, kill, and move to the next. That 'stickiness' in melee is addictive.

The Engineer (Bitsy Bigbang): I love her look, but she just doesn't satisfy that melee itch. I miss being 'in their face.'

The Squig Herder: Very agile and the pet-play is great, but again, it’s mostly ranged.

So, for someone who enjoys the 'Brawler' playstyle but wants enough skill ceiling to perform well in solo/small-scale encounters later on: Which class has the better long-term potential for a Solo/Pug player aiming for RR80? Is the WE’s stealth-assassin route more rewarding than the WL’s 'in-your-face' brawler style in the long run?

I’m heading back into the game now to get some more levels in, but I’m curious to hear your veteran perspectives on the 'feel' vs. 'potential' of these two. See you on the battlefield!
Last edited by Ziorah on Fri Mar 27, 2026 5:10 pm, edited 1 time in total.

Ads
User avatar
Martok
Posts: 2246
Contact:

Re: The Long Road to RR80: Veteran Insights on WL vs. WE

Post#12 » Fri Mar 27, 2026 5:01 pm

Ziorah wrote: Fri Mar 27, 2026 4:02 pmSo, I have to say, I really like your YouTube channel. I watched a few videos today and have to say, you really put a lot of effort into it. I’ll definitely be checking it out more often starting today.

I sincerely appreciate the kind words. The primary goal of my videos has always been the same, to have fun with the material and to illustrate how much fun this game can be. There are many good players on the server, some much more into the weeds on specs and abilities than I am. My concern has always centered around the concept that if someone desires to invest time into playing a game, Return of Reckoning is worthy of that game time.

And I just like messing around with videos. Leave a like and a comment I'll be in town all week!

Ziorah wrote: Fri Mar 27, 2026 4:02 pmYou know, RoR is really a unique game...I’m really glad now—from December 2025 until the end of March 2026—that I tried out so many classes.

That is the essence of the new-player experience. Find a class you like and then run with it. Yeah, the initial grind can be frustrating at times, but strive to hit RR 60 (which isn't near as hard as it sounds) and your chosen class really begins to flesh itself out. Once in Tier Two-Three-Four run with the Blob for awhile to build up some quest and I would suggest:

Do Scenarios.

Scenario play is, for me, the most fun aspect of this game. With the recent Scenario Upgrade the fights tend to be much more balanced than what was true for, well, much longer than necessary. And remember, have fun.
Somewhere, In Time...

Starx
Posts: 387

Re: The Long Road to RR80: Veteran Insights on WL vs. WE

Post#13 » Fri Mar 27, 2026 5:18 pm

Are you not interested in tanks? 2h SM/BO do absurd damage to the point where last time I played not having one in a 6v6 was a gigantic handicap and pretty much mandatory. They are your true brawlers.

The problem with mdps and this also goes for wh/we is that they depend on guard and healers to function in any kind of prolonged fighting. If you are just pugging you will be lucky to have just one of these.

User avatar
Martok
Posts: 2246
Contact:

Re: The Long Road to RR80: Veteran Insights on WL vs. WE

Post#14 » Fri Mar 27, 2026 5:20 pm

Starx wrote: Fri Mar 27, 2026 5:18 pmAre you not interested in tanks? 2h SM/BO do absurd damage to the point where last time I played not having one in a 6v6 was a gigantic handicap and pretty much mandatory. They are your true brawlers.

Well said.
Somewhere, In Time...

nocturnalguest
Posts: 874

Re: The Long Road to RR80: Veteran Insights on WL vs. WE

Post#15 » Fri Mar 27, 2026 6:35 pm

Marauder fits perfectly what you looking for according to your explanations

perfect "brawler" - check
1vX potential - check (for solo def builds)
no heal life - check
long term mastery - check (stance dancing etc)
performance in pug - check

Take a look here for some tips&tricks
viewtopic.php?f=53&t=60448

Who is online

Users browsing this forum: No registered users and 34 guests