WE and WHs changes made the game booring any fixes?

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nat3s
Posts: 570

Re: WE and WHs changes made the game booring any fixes?

Post#291 » Sat Feb 28, 2026 9:17 am

Farrul wrote: Sat Feb 28, 2026 8:10 am However that was not your argument, since your Def WL example has no place in a 6 man or WB and is useless there.

Just as a def WE has no place in a 6man or WB and is useless there. These are solo roaming specs, they sacrifice group play for solo capability. It's a trade off.
Farrul wrote: Sat Feb 28, 2026 8:10 am It would be like saying AOE WL should dominate every other dps in a WB because it was desgined to played in WB, obviously no you have to balance them( and they were also nerfed in the latest mdps patch for this reason, the logic need to apply to WE in her solo context)

And just as an AOE WL does not dominate every other dps in a WB, def WE does not dominate every other class in solo play. Not even close. Def WE is 4th / 5th in the current solo meta and I've provided killboard metrics including def WE duels against other meta roamers. RP is by far and away the most dominant solo roamer right now.
Farrul wrote: Sat Feb 28, 2026 8:10 am Oh not at all you're wrong, all i have been saying is that a stealth class has never been balanced for a Def Spec of this kind, this is true also outside of Return of reckoning, it's basic design when you apply class strength/weakness of the different archetypes classes.

And yet it is because it sacrifices group play and damage and can be seen from fights with the other meta roamers, isn't in the top 3. You know of the duel tournament a while back right? Where the top 3 were def dps AMs. You're barking up the wrong tree fella.

What can be asserted without evidence can be dismissed without evidence.
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Avernus
Posts: 484

Re: WE and WHs changes made the game booring any fixes?

Post#292 » Sat Feb 28, 2026 4:54 pm

nat3s wrote: Fri Feb 27, 2026 7:16 am A WL is actually great at opportunistic ganking incidentally whilst also being S tier in 6man and WB play.
WL is NOT an S tier for 6-man party. Why? He has too much stuff to cripple his combat potential:

1. Braindead pet.
2. You are forced to use this braindead pet to deal good ST damage.
3. No CC. It's for solo WL only.
4. The moment pet dies - so dies your dps and ability to pull your enemy (which isn't too reliable without pet speed tactic...).
5. No incoming healing debuff.

Yes, WL is still good. But not THAT good.

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