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WE and WHs changes made the game booring any fixes?

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Fenris78
Posts: 911

Re: WE and WHs changes made the game booring any fixes?

Post#281 » Fri Feb 27, 2026 3:31 pm

Gunlinger wrote: Fri Feb 27, 2026 3:03 pm -Under the influence of FP, That front hit of AW is mitigated by 100
-And also the auto attack is mitigated by 103
those 2 are physical dmg and mitigated by armor and toughness

NONE of BOTH is without the mitigation of Armor.
AW in that dmg range without armor mitigation would have been in the 2 digit range.
Toughness is NOT a flat number mitigation over damage, it is percentage based and exactly the opposite of offensive stat contribution to total damage, which are both in percent.

In short, your toughness like your armor are both negating a percentage of damage.
The only difference between them is Armor mitigating the resulting damage, after everything else had been counted (offensive stat contribution, weapon damage, toughness, absorb, crit and negative damage multiplier).

In your example from video clip :

Your attack hits Soulgiver for 591 damage. (103 mitigated)
591+103=694 total damage
103/694=14.8% mitigated

Agonizing Wound critically hits Soulgiver for 1819 damage.(100 mitigated)
1819+100=1919 total damage
100/1919=5.2% mitigated

Both hits are clearly NOT mitigated by the "same margin", as you said, and clearly shows the armor (final mitigation over the few of Toughness the player had) mitigating the AA hit with 3 times the efficiency of AW mitigation.

Therefore, armour was ignored for the AW hit.

And no, I played WH enough from 2022 or something to know exactly Feinted Positioning already worked like it does now.
I dunno from where it started (and dont care tbh), but the effects from FP were already here whatever you could think.

In the end, the Feinted Positioning tooltip is clearly misleading/incomplete, and should be either :
1. Corrected (if this behavior is intended),
2. Patched (if it doesnt).

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Ksekwlothreftis
Posts: 19

Re: WE and WHs changes made the game booring any fixes?

Post#282 » Fri Feb 27, 2026 3:58 pm

This thread has devolved into semantics arguing between 2 people and an argument about Feinted portioning between several people trying to talk sense to a person that distinctively claimed in order advice chat that Witch Elf's Feinted Positioning now bypasses defenses like parry even from the front.

At this point just shut this down man.

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Gunlinger
Posts: 192

Re: WE and WHs changes made the game booring any fixes?

Post#283 » Fri Feb 27, 2026 4:12 pm

Ksekwlothreftis wrote: Fri Feb 27, 2026 3:58 pm This thread has devolved into semantics arguing between 2 people and an argument about Feinted portioning between several people trying to talk sense to a person that distinctively claimed in order advice chat that Witch Elf's Feinted Positioning now bypasses defenses like parry even from the front.

At this point just shut this down man.
''...to a person that distinctively claimed in order advice chat that Witch Elf's Feinted Positioning now bypasses defenses like parry even from the front.''

The hell? Never did i claimed that! Careful now, what you accuse others of having said or done, in an attempt to ridicule them.
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Grolllinger - Slayer 85+
Gungroll - Engineer 85+
Gunlinger - WH 80+

noronn
Posts: 65

Re: WE and WHs changes made the game booring any fixes?

Post#284 » Fri Feb 27, 2026 4:24 pm

Spoiler:
Gunlinger wrote: Fri Feb 27, 2026 3:03 pm
You’ve now been presented with video evidence. On top of that, someone even went through the effort of breaking down the numbers for you. At this point, it might be worth reconsidering the certainty of your position.

After years of playing Warhammer as an "absolute expert" on the class, you’d think it would be easy to recall how live server interactions worked. Yet this situation shows that even "experienced" players can misremember details from nearly a decade ago. That’s completely understandable. What’s less understandable is doubling down when clear evidence contradicts the claim.

Positioning yourself as an unquestionable authority while dismissing documented proof doesn’t strengthen your argument. If anything, it weakens it. There’s no issue with being mistaken about old mechanics, it happens to everyone. Refusing to acknowledge it when corrected is what creates friction.



If you genuinely believe these abilities are problematic, the constructive approach would be to post a proper balance proposal in the appropriate section

No one expects perfect memory of a game system that’s almost 20 years old. But presenting incorrect information as fact, and continuing to do so after it’s been disproven, isn’t helpful to anyone.

In my opinion FP and the WH equivalent are non-issues giving the classes a bit more flavour and make them work where otherwise they would struggle to do so.
But od course from a solo POV these abilities can seem oppressive. I guess If we wanted to balance for solo play then...

Ksekwlothreftis
Posts: 19

Re: WE and WHs changes made the game booring any fixes?

Post#285 » Fri Feb 27, 2026 5:10 pm

Gunlinger wrote: Fri Feb 27, 2026 4:12 pm
Ksekwlothreftis wrote: Fri Feb 27, 2026 3:58 pm This thread has devolved into semantics arguing between 2 people and an argument about Feinted portioning between several people trying to talk sense to a person that distinctively claimed in order advice chat that Witch Elf's Feinted Positioning now bypasses defenses like parry even from the front.

At this point just shut this down man.
''...to a person that distinctively claimed in order advice chat that Witch Elf's Feinted Positioning now bypasses defenses like parry even from the front.''

The hell? Never did i claimed that! Careful now, what you accuse others of having said or done, in an attempt to ridicule them.
9/2/2026
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image.png (26.23 KiB) Viewed 55 times
Just calling it what it is.

Krima
Posts: 636

Re: WE and WHs changes made the game booring any fixes?

Post#286 » Fri Feb 27, 2026 5:33 pm

My lord, what this forum has become amazes me. All of a sudden, Fented Position is OP? What’s next, Pick Lock OP? :lol:
The Swift Movements tactic and FP have been around untouched for 20 years. They’re far from overpowered. You guys must be trolling. Solid WEs would never use Swift Movements.

The stat buff on Swift Movements also shows no real thought process in its design. The weapon skill and initiative buffs don’t make much sense. The stats don’t stack with Triumph or Piercer armor anyway. And why add more initiative? We already have Kiss of Agony in play.

That tree is focused on armor penetration skills like AW and SS, There’s not much benefit from an extra 150 weapon skill in that setup. The dmg you can gain is minimal while losing other core tactic. Just not worth.

Can lock this thread.
Krima - WE RR 87
Carnage :ugeek:

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