Any news on broken sc system ?

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anstalt
Posts: 180

Re: Any news on broken sc system ?

Post#11 » Wed Feb 25, 2026 7:50 pm

This is just part of the cycle of scenario matchmaking!


Step 1 - Unbalanced SCs resulting in heavy 1-sided fights

Step 2 - Community complains about lack of balance

Step 3 - Devs explain that if you want better matchmaking, you're gonna have less pops. Are u really sure?!?!?

Step 4 - Community demands new matchmaking, saying they'd rather wait a long time and have a good fight

Step 5 - New matchmaking results in better balance, but far less pops

Step 6 - Community complains about lack of scenarios popping until devs remove matchmaking again


And the cycle repeats. Theres simply no way to have good matchmaking and fast pops without a massive community.
THE BITTER END
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kleinbuchstabe
Posts: 139

Re: Any news on broken sc system ?

Post#12 » Thu Feb 26, 2026 9:52 am

Unfortunately we experienced the same issues when signing on with group.

The solo que seems to work fine. Ofc it can take some time until enough people show up to fullfill the matchmaker requirements, but it seems to work. But as more people we have in the group, as worse it becomes. Sharing here my subjective experience with group que:

2 people: we dont bother with the group que, just que solo and get the same SC pop. solo que works fine.
3 people in group: feels like you still get recognized by the matchmaker. Best group que experience is with 3 people in group
4 people in group: still feels ok, maybe the SCs pop slower than with 3man, but still going to happen.
5-6 people in group: Worst expereince. We spent whole evenings without a single pop.

Before, you had the best pops with a 6man group que, cause you were able to open up a fresh SC-instance on your own with your queue. Now it feels like it is the worst thing you can do. I dont know how the new system is working in case of group ques. Maybe the matchmaker is looking for another 6man, that you can encounter only with 6man? 3man vs 3man? 4vs4? I dont know. But i agree, that it feels like the content is dead since the new system implemented. For groups at least it feels very broken. It would be interesting how this matchmaking works in case of group ques. For me it feels like groups are geting disadvantaged by the matchmaker. If this is true, it will lead to a solo que by "groups" with 6man. They will find a way to play.

Honestly, this is a gamebreaking aspect for me. We play smallscale only, wich is hard enough these days when you only encounter warbands. During EU primetime, when we have 2 empty zones and one blob circus zone, its more or less unplayable for smallscale groups. But this was the best time for scenarios, especialy with a full 6man group. Now since there are barely any pops, i had 2 evenings allready, when i decided to log out instead of playing WAR. Cause the game was just not playable in RvR, and SC pops didnt happen. And if this will go on, its the begining of the end for me. Smallscale is the bigest fun part of the game, and if this content is geting erased more and more, i will have no reason to play the game anymore.

Alubert
Posts: 710

Re: Any news on broken sc system ?

Post#13 » Thu Feb 26, 2026 11:52 am

It's difficult if someone quits the game because of sc pops.
We knew that the new matchmaking would cause this. I think it's a good change.
Unfortunately, as a 6man, you probably have to wait for another 6man on the other side.
But it's better than farming pugs without a healer and tank as a 6man.
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Nameless
Posts: 1517

Re: Any news on broken sc system ?

Post#14 » Thu Feb 26, 2026 1:04 pm

Ive tried 6 man t3 only once. We stayed at queu for an hour and disbanded but again i had the feeling the system bugged out. We started with 4 man and were inviting ppl along the way and that prolly messed up the queu system.
Frankly i dont know what are the rules for premades. If there is no opponents premade you wont get pop at all?
Mostly harmless

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kleinbuchstabe
Posts: 139

Re: Any news on broken sc system ?

Post#15 » Thu Feb 26, 2026 2:57 pm

Alubert wrote: Thu Feb 26, 2026 11:52 am It's difficult if someone quits the game because of sc pops.
We knew that the new matchmaking would cause this. I think it's a good change.
Unfortunately, as a 6man, you probably have to wait for another 6man on the other side.
But it's better than farming pugs without a healer and tank as a 6man.

"quitting the game because of SC pops" is a bizar way for describing what actually is going on. There is obviously an issue with the SC system for group ques. Wich leads to a situation, that there are no pops at all over whole evenings. In other words, a big part of the smallscale content for groups disappeared. We are still playing a Massively Multiplayer ORPG here, not a Massively Singleplayer ORPG. Therefore, content like scenarios should work fine for groups in any case. And definetly you should not get punished for playing a group in a MMO, to the advantage of solo players. Great for all the buthurt solo quers, that they can now play their random "no need to get good" playstyle with each other in proper setup, as a reward for not being able to build a group by themselfes. Congratz. But there are still poeple who like to play this game as it was intended once, as a group.

Not playing at all is better than farming pugs? No pops for groups is a good change? What kind of argumentation is this? First of all, with the old system, we encountered other premades in 70% of the pops. The encounter of a pure bunch of pugs without tanks and heals was maybe a 5% thing, but these 5% cried so lound and permanent here in Forum, that we have a broken SC system for groups now. Second, if i cant play the content anymore, wich is the main reason to play this game... then there is just no reason to play this game at all, isnt it?

Nobody was or is against a proper matchmaker. Ever. But a matchmaker should be about forming balanced groups, like a 2-2-2 setup. Or at least to the same setup, like the other side brings. Balancing for equal chances. So far so good. But it should not lead to a situation, in wich pre builded groups are geting excluded, cause the matchmaker is too busy to form groups out of solo quers! Or does the matchmaker just avoid them from fighting each other, although they would have the same setup now? If yes, why? The intention of a matchmaker is, to make balanced matches, and not to avoid them. Matchmaker, yes please. Seperate the SC quers from each other group wise = destroying the content.

Full groups should be able to initiate a Scenario pop again, like it was before. THEN the matchmaker should create an equal enemy setup, with another 6man, or out of the solos or 2-5man groups who are in the SC que. That is what the SC content needs.

Atm you shouldnt even dare to form SC groups at all, cause you will get punished with no pops. That CANT be working as intended. And if it is, something went wrong in the understanding of what a matchmaker should be and do. If its not, then something is just wrong. I guess its the second, since the system is new and probably has issues. Honestly i hope for an issue, and this is not working as intended.
Last edited by kleinbuchstabe on Thu Feb 26, 2026 3:27 pm, edited 3 times in total.

SuperStar
Posts: 471

Re: Any news on broken sc system ?

Post#16 » Thu Feb 26, 2026 3:05 pm

The new sc matchmaking is the best patch/improvment ever.

I love it.
We solo sc enjoyer and sometimes premade sc enjoyers sufferred rrand bored decades.

Thank you very much devs from myheart.

I love it.

Even in a full loser sc we have a theoraticly chance to kill. If we cant its our fault too many afkers etc.

Great patch, great work.
Thnak you

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kleinbuchstabe
Posts: 139

Re: Any news on broken sc system ?

Post#17 » Thu Feb 26, 2026 3:12 pm

Yes yes, all the solo quers love and enjoy it, you are so happy now, we got it...

THATS NOT THE POINT

There is an issue with the SC pop rate for groups. The more people in the group, the lower the pop rate. Thats the topic. Your proclamations of how great the solo quer pug experience is right now, is OFFTOPIC

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