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A reflection on stealth classes

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M0rw47h
Posts: 928

Re: A reflection on stealth classes

Post#91 » Tue Dec 16, 2025 4:05 pm

inysteam wrote: Tue Dec 16, 2025 3:54 pm I agree this feels exaggerated. Vanish is strong, sure, but calling it completely undefendable ignores positioning, awareness, and cooldown tracking.
Having over 400 initiative doesn't help my "awareness".

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Stinkyweed
Posts: 474

Re: A reflection on stealth classes

Post#92 » Tue Dec 16, 2025 4:24 pm

I've run on my WE with almost 1K initiative trying to hunt WHs, and it did not have a noticeable difference.
Stinkyweed SH - Prowl WE - Blob Chop - Babaganoush Sham - Fail CH - Negative Creep ZE - Brute BO - Motley Crue WH - Scratch WL

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Illuminati
Posts: 422

Re: A reflection on stealth classes

Post#93 » Tue Dec 16, 2025 5:32 pm

There was some sort of ninja nerf to Initiative improving stealth reveal in the last 3 weeks. At 500, I would see them no problem, then all the sudden even 600+ does not...
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