Agree. So many cry babies crying at the unlikely possibility that one of their OP tools could be removed.warlover wrote: Tue Dec 09, 2025 11:37 pm This subject brings out so many Cry Babies, i can't stop laughing![]()
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A reflection on stealth classes
Re: A reflection on stealth classes
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- Stinkyweed
- Posts: 473
Re: A reflection on stealth classes
...but what about WL escape tools and the snare pet?
(It's not a proper discussion without saying WLs are OP)
(It's not a proper discussion without saying WLs are OP)
Stinkyweed SH - Prowl WE - Blob Chop - Babaganoush Sham - Fail CH - Negative Creep ZE - Brute BO - Motley Crue WH - Scratch WL
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- Incertname
- Posts: 11
Re: A reflection on stealth classes
Dude, I don't want to be that guy, but def WE/WH recieved EVERY possible nerf imaginable. If you die to them, you're either underlvl/undergeared, you're a scout SW, or you suck at the game.
Re: A reflection on stealth classes
I think WE/WH need a buff tbh. I play exclusively solo roaming setups, regen magus, regen chosen, zealot, AM and sham.
I find WE/WH to be free renown in 1v1 scenarios. If you compare a def WE to your regular glass cannon setup most people seem to embrace in rvr, then that's a bit disingenuous. If you compare like-for-like solo built chars, WH/WE are not that oppressive.
Depends if you can swallow your ego or not, some people literally cannot handle death despite there being 0 consequences in RoR. I'm a big Eve Online and Albion Online player, full loot games are my thing. Any game that can bring that feeling of risk to a sandpit area, just feels cool. I've lost 50b supers in Eve (that's roughly 20 months worth of sub time in PLEX) and have risked a titan on 2 occasions in mega DD brawls. That's a true sense of risk, which also brings a massive social hook i.e. you're in the trenches with your friends who are risking things of equal value to fight alongside you, you just cannot beat that feeling in an MMO. We need WH/WE and others to bring that sense of danger as there's no full loot mechanics to do it. Where's the fun if there are no stealth classes and everyone just WB zergs? Such a game would feel profoundly shallow to me.
Personally I'd be happy for WH/WE to get perma stealth, like DAOC days.
I find WE/WH to be free renown in 1v1 scenarios. If you compare a def WE to your regular glass cannon setup most people seem to embrace in rvr, then that's a bit disingenuous. If you compare like-for-like solo built chars, WH/WE are not that oppressive.
Depends if you can swallow your ego or not, some people literally cannot handle death despite there being 0 consequences in RoR. I'm a big Eve Online and Albion Online player, full loot games are my thing. Any game that can bring that feeling of risk to a sandpit area, just feels cool. I've lost 50b supers in Eve (that's roughly 20 months worth of sub time in PLEX) and have risked a titan on 2 occasions in mega DD brawls. That's a true sense of risk, which also brings a massive social hook i.e. you're in the trenches with your friends who are risking things of equal value to fight alongside you, you just cannot beat that feeling in an MMO. We need WH/WE and others to bring that sense of danger as there's no full loot mechanics to do it. Where's the fun if there are no stealth classes and everyone just WB zergs? Such a game would feel profoundly shallow to me.
Personally I'd be happy for WH/WE to get perma stealth, like DAOC days.
Defraz rr81 Magus
Defrack rr81 Mara
Induce rr77 Shaman
rr7x AM, Choppa, WL, WH, WE, BG
Defrack rr81 Mara
Induce rr77 Shaman
rr7x AM, Choppa, WL, WH, WE, BG
Re: A reflection on stealth classes
You say you like risk but you exclusively play risk free regen deftard setups..?nat3s wrote: Thu Dec 11, 2025 9:06 am I think WE/WH need a buff tbh. I play exclusively solo roaming setups, regen magus, regen chosen, zealot, AM and sham.
I find WE/WH to be free renown in 1v1 scenarios. If you compare a def WE to your regular glass cannon setup most people seem to embrace in rvr, then that's a bit disingenuous. If you compare like-for-like solo built chars, WH/WE are not that oppressive.
Depends if you can swallow your ego or not, some people literally cannot handle death despite there being 0 consequences in RoR. I'm a big Eve Online and Albion Online player, full loot games are my thing. Any game that can bring that feeling of risk to a sandpit area, just feels cool. I've lost 50b supers in Eve (that's roughly 20 months worth of sub time in PLEX) and have risked a titan on 2 occasions in mega DD brawls. That's a true sense of risk, which also brings a massive social hook i.e. you're in the trenches with your friends who are risking things of equal value to fight alongside you, you just cannot beat that feeling in an MMO. We need WH/WE and others to bring that sense of danger as there's no full loot mechanics to do it. Where's the fun if there are no stealth classes and everyone just WB zergs? Such a game would feel profoundly shallow to me.
Personally I'd be happy for WH/WE to get perma stealth, like DAOC days.
Re: A reflection on stealth classes
Gladiolix wrote: Thu Dec 11, 2025 10:14 amYou say you like risk but you exclusively play risk free regen deftard setups..?nat3s wrote: Thu Dec 11, 2025 9:06 am I think WE/WH need a buff tbh. I play exclusively solo roaming setups, regen magus, regen chosen, zealot, AM and sham.
I find WE/WH to be free renown in 1v1 scenarios. If you compare a def WE to your regular glass cannon setup most people seem to embrace in rvr, then that's a bit disingenuous. If you compare like-for-like solo built chars, WH/WE are not that oppressive.
Depends if you can swallow your ego or not, some people literally cannot handle death despite there being 0 consequences in RoR. I'm a big Eve Online and Albion Online player, full loot games are my thing. Any game that can bring that feeling of risk to a sandpit area, just feels cool. I've lost 50b supers in Eve (that's roughly 20 months worth of sub time in PLEX) and have risked a titan on 2 occasions in mega DD brawls. That's a true sense of risk, which also brings a massive social hook i.e. you're in the trenches with your friends who are risking things of equal value to fight alongside you, you just cannot beat that feeling in an MMO. We need WH/WE and others to bring that sense of danger as there's no full loot mechanics to do it. Where's the fun if there are no stealth classes and everyone just WB zergs? Such a game would feel profoundly shallow to me.
Personally I'd be happy for WH/WE to get perma stealth, like DAOC days.
that's the meta right now, if it changes, so will the classes I play. I think you're conflating meta with risk, very different things. You want everyone to feel risk, not just off meta specs.
To give an example, I'll get WB stomped maybe 20 times in an evening playing solo, every corner I turn could be an insta port to warcamp. Not much I can do as a solo to counter 6-24 people. When I do get a 1v1, which can take up to an hour sometimes, yes I have the upper hand because of how I've setup my chars, which is why I have a 90% winrate if you filter to solo kills, but overall I'm still getting owned more than I'm owning from groups/WBs rolling through me. HOWEVER, I don't want anything to change there, I LOVE the fact I can round a corner into certain death, it makes solo roaming feel rewarding as you're battling through that perceived risk.
You're not seeing the other side of the coin, that regen chosen that's annoying you 1v1 is getting squished a ton by roaming WBs, their KDA is almost certainly not in great shape.
Defraz rr81 Magus
Defrack rr81 Mara
Induce rr77 Shaman
rr7x AM, Choppa, WL, WH, WE, BG
Defrack rr81 Mara
Induce rr77 Shaman
rr7x AM, Choppa, WL, WH, WE, BG
Re: A reflection on stealth classes
Interesting how you list 4 destro top tier toons and 1 order and no surprise the AM(THE best order toon lol) to justify your point, well as it is neither of those destro toons has to fight the Def WE, and yes most of them destroys the WH 1vs1 since the WH isn't on par with Def WE and has been nerfed too much.nat3s wrote: Thu Dec 11, 2025 9:06 am I think WE/WH need a buff tbh. I play exclusively solo roaming setups, regen magus, regen chosen, zealot, AM and sham.
I find WE/WH to be free renown in 1v1 scenarios. If you compare a def WE to your regular glass cannon setup most people seem to embrace in rvr, then that's a bit disingenuous. If you compare like-for-like solo built chars, WH/WE are not that oppressive.
Personally I'd be happy for WH/WE to get perma stealth, like DAOC days.
But i do agree otherwise, WH/None Def WE deserves to be buffed, none def WE is a free kill and so is WH for OP abominations like regen Magus.
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