Agree. So many cry babies crying at the unlikely possibility that one of their OP tools could be removed.warlover wrote: Tue Dec 09, 2025 11:37 pm This subject brings out so many Cry Babies, i can't stop laughing![]()
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A reflection on stealth classes
Re: A reflection on stealth classes
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- Stinkyweed
- Posts: 473
Re: A reflection on stealth classes
...but what about WL escape tools and the snare pet?
(It's not a proper discussion without saying WLs are OP)
(It's not a proper discussion without saying WLs are OP)
Stinkyweed SH - Prowl WE - Blob Chop - Babaganoush Sham - Fail CH - Negative Creep ZE - Brute BO - Motley Crue WH - Scratch WL
Don't fall asleep...don't fall asleep...
https://www.youtube.com/watch?v=oP7uxesyQWo
Don't fall asleep...don't fall asleep...
https://www.youtube.com/watch?v=oP7uxesyQWo
- Incertname
- Posts: 11
Re: A reflection on stealth classes
Dude, I don't want to be that guy, but def WE/WH recieved EVERY possible nerf imaginable. If you die to them, you're either underlvl/undergeared, you're a scout SW, or you suck at the game.
Re: A reflection on stealth classes
I think WE/WH need a buff tbh. I play exclusively solo roaming setups, regen magus, regen chosen, zealot, AM and sham.
I find WE/WH to be free renown in 1v1 scenarios. If you compare a def WE to your regular glass cannon setup most people seem to embrace in rvr, then that's a bit disingenuous. If you compare like-for-like solo built chars, WH/WE are not that oppressive.
Depends if you can swallow your ego or not, some people literally cannot handle death despite there being 0 consequences in RoR. I'm a big Eve Online and Albion Online player, full loot games are my thing. Any game that can bring that feeling of risk to a sandpit area, just feels cool. I've lost 50b supers in Eve (that's roughly 20 months worth of sub time in PLEX) and have risked a titan on 2 occasions in mega DD brawls. That's a true sense of risk, which also brings a massive social hook i.e. you're in the trenches with your friends who are risking things of equal value to fight alongside you, you just cannot beat that feeling in an MMO. We need WH/WE and others to bring that sense of danger as there's no full loot mechanics to do it. Where's the fun if there are no stealth classes and everyone just WB zergs? Such a game would feel profoundly shallow to me.
Personally I'd be happy for WH/WE to get perma stealth, like DAOC days.
I find WE/WH to be free renown in 1v1 scenarios. If you compare a def WE to your regular glass cannon setup most people seem to embrace in rvr, then that's a bit disingenuous. If you compare like-for-like solo built chars, WH/WE are not that oppressive.
Depends if you can swallow your ego or not, some people literally cannot handle death despite there being 0 consequences in RoR. I'm a big Eve Online and Albion Online player, full loot games are my thing. Any game that can bring that feeling of risk to a sandpit area, just feels cool. I've lost 50b supers in Eve (that's roughly 20 months worth of sub time in PLEX) and have risked a titan on 2 occasions in mega DD brawls. That's a true sense of risk, which also brings a massive social hook i.e. you're in the trenches with your friends who are risking things of equal value to fight alongside you, you just cannot beat that feeling in an MMO. We need WH/WE and others to bring that sense of danger as there's no full loot mechanics to do it. Where's the fun if there are no stealth classes and everyone just WB zergs? Such a game would feel profoundly shallow to me.
Personally I'd be happy for WH/WE to get perma stealth, like DAOC days.
Defraz rr81 Magus
Defrack rr81 Mara
Induce rr77 Shaman
rr7x AM, Choppa, WL, WH, WE, BG
Defrack rr81 Mara
Induce rr77 Shaman
rr7x AM, Choppa, WL, WH, WE, BG
Re: A reflection on stealth classes
You say you like risk but you exclusively play risk free regen deftard setups..?nat3s wrote: Thu Dec 11, 2025 9:06 am I think WE/WH need a buff tbh. I play exclusively solo roaming setups, regen magus, regen chosen, zealot, AM and sham.
I find WE/WH to be free renown in 1v1 scenarios. If you compare a def WE to your regular glass cannon setup most people seem to embrace in rvr, then that's a bit disingenuous. If you compare like-for-like solo built chars, WH/WE are not that oppressive.
Depends if you can swallow your ego or not, some people literally cannot handle death despite there being 0 consequences in RoR. I'm a big Eve Online and Albion Online player, full loot games are my thing. Any game that can bring that feeling of risk to a sandpit area, just feels cool. I've lost 50b supers in Eve (that's roughly 20 months worth of sub time in PLEX) and have risked a titan on 2 occasions in mega DD brawls. That's a true sense of risk, which also brings a massive social hook i.e. you're in the trenches with your friends who are risking things of equal value to fight alongside you, you just cannot beat that feeling in an MMO. We need WH/WE and others to bring that sense of danger as there's no full loot mechanics to do it. Where's the fun if there are no stealth classes and everyone just WB zergs? Such a game would feel profoundly shallow to me.
Personally I'd be happy for WH/WE to get perma stealth, like DAOC days.
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