I think it's time to put an end to mindless aoe blob. What's been happening lately is a slap in the face to the game.
To my horror, 12-man teams are now aspiring to small scale!
We should start working on mechanics that make playing in a blob as unbeneficial as possible (the LoD solution of debuffing stats is the worst solution).
I suggest starting with small steps.
1. Aoe cap 9 celi - I don't need to explain why.
2. All heals in the game must go directly and exclusively to the healer party so as not to strengthen the zerg.
A. WP/DoK MB/KR - slightly stronger heal but only hits the party.
B. Shaman/AM FoDG/EoV - stronger heal but only hits the party.
C. Shaman/AM 3 target hot tactic - only hits the party.
D. RP/Zeal RoS/LA - stronger heal but only hits the party.
3. The last bonus tanks def sove affects the entire party and not others around them.
4. Reduction of aoe skills damage, especially wl/mara (although this is likely to be addressed in the upcoming dps balance patch) or doubling their CD.
First, we need to make sure that being in a blob does not give any benefits from others in the blob.



