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BW and upcoming dps patch

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Florian90210
Posts: 152

Re: BW and upcoming dps patch

Post#61 » Sun Oct 12, 2025 7:59 am

Bozzax wrote: Sun Oct 12, 2025 6:57 am Deep Analysis: DPS Classes in Top 5 Skirmishes

And lets not focus on destruction being on top bc it varies


To compare DPS fairly, I reviewed the top 5 large skirmishes (last week).
Metrics considered: damage, death blows (DBs), kill damage, deaths, and efficiency (DBs per 1M dmg).
Guild clustering is used as a proxy for whether a WB was organized.
Spoiler:
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Class-by-Class Findings

Choppa
- Damage: ~2.0–2.3M
- DBs: 59–93
- Kill dmg: ~760k–1.07M
- Deaths: 8–15
- Efficiency: 27–41 DBs per 1M dmg
- Pattern: Top finisher, consistently converts pressure into kills.

Marauder
- Damage: 1.6–2.7M
- DBs: 64–70 typical
- Kill dmg: ~785k–964k
- Deaths: 5–15
- Efficiency: 25–40 DBs per 1M dmg
- Pattern: Just behind Choppa; strong kill conversion with good survivability.

White Lion
- Damage: 1.0–2.0M
- DBs: 35–55
- Kill dmg: 600k–900k
- Deaths: 5–12
- Efficiency: 25–35 DBs per 1M dmg
- Pattern: High ceiling in strong setups, but more variable.

Bright Wizard
- Damage: 1.2–1.8M typical
- DBs: 40–59 (outliers higher but with many deaths)
- Kill dmg: ~500k–650k
- Deaths: 2–28 (!)
- Efficiency: 27–39 DBs per 1M dmg
- Pattern: When supported, very strong (e.g. 59 DBs / 2 deaths). Without support, extremely fragile.

Sorcerer
- Damage: 1.7–2.6M
- DBs: 27–60
- Kill dmg: 450k–662k
- Deaths: 7–12
- Efficiency: 13–23 DBs per 1M dmg
- Pattern: Raw damage leaders, but least efficient at turning damage into kills.

Shadow Warrior
- Damage: ~1.2–1.8M
- DBs: 20–40
- Kill dmg: ~400k–600k
- Deaths: 4–9
- Efficiency: 18–25 DBs per 1M dmg
- Pattern: Mid-tier, steady but rarely dominant.

Squig Herder
- Damage: ~1.2–1.8M
- DBs: 20–40
- Kill dmg: ~400k–600k
- Deaths: 4–9
- Efficiency: 18–25 DBs per 1M dmg
- Pattern: Similar to SW; reliable but not top-tier impact.

Engineer
- Example (Gadeet, nerv): 2.82M dmg / 94 DBs / 1.27M kill dmg / 35 deaths
- Efficiency: ~33 DBs per 1M dmg
- Pattern: In large organized fights, can outperform BWs and rival top melee DPS, though with higher deaths.

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Ranking by Impact (DBs + kill dmg + survivability)

1. Choppa – best across damage, DBs, kill dmg.
2. Marauder – close behind Choppa, strong conversion.
3. White Lion – strong in organized play, more variable.
4. Bright Wizard – can excel when supported, fragile otherwise.
5. Engineer – situational but can spike very high in blobs.
6. Sorcerer – high raw dmg but lowest kill conversion efficiency.
7. Shadow Warrior – mid-tier, consistent but not decisive.
8. Squig Herder – steady, similar to SW.

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Patterns
- Melee (Choppa/Mara) dominate both raw output and kill efficiency.
- White Lion strong but inconsistent.
- BW has a high ceiling with support but also the greatest fragility.
- Sorc excels in raw damage but consistently underperforms in kill impact.
- SW/SH are mid-tier fillers.
- Engineer is a wild card — can outperform casters when stacked.
Those numbers are useless because it's a huge difference when those damage were inflicted by pug or organized groups. You can make look weak class strong if enough organized players played that class and make strong class look weak if lots of people chase meta.

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Bozzax
Posts: 2679

Re: BW and upcoming dps patch

Post#62 » Sun Oct 12, 2025 8:35 am

Useless you mean your unbiased opinions are better? Or useless compared to what? Or do you mean not usable at all? Btw forum post normally are quite useless tbh.

In all fairness .. Yep I agree kind of weak i spent 2 minutes on them :)
Also the dataset is also not large enough just 5

AI tools not viable well not even gonna bother with that one
A reasonable RvR system that could make the majority happy http://imgur.com/HL6cgl7

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Bozzax
Posts: 2679

Re: BW and upcoming dps patch

Post#63 » Sun Oct 12, 2025 10:55 am

nocturnalguest wrote: Sun Oct 12, 2025 7:04 am
Thats why i dont use any semiopen and open AI, dont wanna teach them without being paid fixing their halucinations. At least turn it into fact check mode instead of creating semantic cr*p.
Relax — it’s just a quick effortless glance at public data, nothing more. If you’ve got access to deeper or internal info, that’s great and feel free to share.
A reasonable RvR system that could make the majority happy http://imgur.com/HL6cgl7

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georgehabadasher
Posts: 300

Re: BW and upcoming dps patch

Post#64 » Sun Oct 12, 2025 12:06 pm

Bozzax wrote: Sun Oct 12, 2025 6:29 am
georgehabadasher wrote: Sun Oct 12, 2025 1:28 am Agreed, the real beauty of this game and part of the reason for its success and longevity is the incredible accomplishment of creating unique-feeling classes while also maintaining good balance.
Balance isn’t good btw dps classes (pop graphs tell the story)it is what this thread is all about. Not even mirrors are balanced BW is better in most contexts solo/3man/6man(maybe not here)/wb/blobband/zerg surfin.

The unique classes pipe dream you talk about don’t work when some dps class uniquely outperform others across the board and in all contexts.

The balance ppl that played these jack-of-all-trades simply did away with all downsides.

Not to mention the dev that I don’t dare to summon by name that buffed stealthers when he was kited.

The double standards when it comes to balancing is mind blowing.

At this point i just continue to be a solo bw enjoyer and lull at 60% of the mdps players enjoying the easy way. However i won’t buy in to the game is balanced because it isn’t
I was talking about the original game, not the amateurish mess RoR has become.

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Bozzax
Posts: 2679

Re: BW and upcoming dps patch

Post#65 » Sun Oct 12, 2025 12:33 pm

georgehabadasher wrote: Sun Oct 12, 2025 12:06 pm
Bozzax wrote: Sun Oct 12, 2025 6:29 am
georgehabadasher wrote: Sun Oct 12, 2025 1:28 am Agreed, the real beauty of this game and part of the reason for its success and longevity is the incredible accomplishment of creating unique-feeling classes while also maintaining good balance.
blah blah
I was talking about the original game, not the amateurish mess RoR has become.
In that case you are correct the overall design ideas, class roles as well as core mechanicsincluding morale vs ability balance was fare greater then what we currently have.
A reasonable RvR system that could make the majority happy http://imgur.com/HL6cgl7

dasparkylad
Posts: 25

Re: BW and upcoming dps patch

Post#66 » Sun Oct 12, 2025 2:17 pm

BW is a weird one as on live they were doing AOE crits for like 4k, which obviously meant spamming sorc and BW was THE tactic that easily dominated everybody. But ye if you give them low damage and nothing else to compensate they become a useless class.

nocturnalguest
Posts: 749

Re: BW and upcoming dps patch

Post#67 » Sun Oct 12, 2025 2:59 pm

Bozzax wrote: Sun Oct 12, 2025 10:55 am
nocturnalguest wrote: Sun Oct 12, 2025 7:04 am
Thats why i dont use any semiopen and open AI, dont wanna teach them without being paid fixing their halucinations. At least turn it into fact check mode instead of creating semantic cr*p.
Relax — it’s just a quick effortless glance at public data, nothing more. If you’ve got access to deeper or internal info, that’s great and feel free to share.
Im relaxed :)

Im just saying that such info is no better then if you would literally made up all data yourself and post. If got some spare time, just check any contradicting data, e.g. a city siege where choppas damage is higher then what he wrote, give link to AI and tell it to correct it. It will just generate you random stuff unless you get bored :D

Nobody in their sane mind would give you computing powers for free, dont be naive lol

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