Double RP/Crests staying 4ever

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Farrul
Posts: 490

Re: Double RP/Crests staying 4ever

Post#21 » Fri Jun 21, 2024 9:40 am

wonshot wrote: Thu Jun 20, 2024 3:20 pm Probably not many will agree with my take,

But the more you speed up the progression the better the game & replayability needs to be to keep you entertained when progression is overwith.
Because the moment a player reaches max RR and Best in Slot gear, the RoR trend seems to be that most players will reroll and chase the dopamin hits again instead of using the minmaxed gear advantage. Yes some stay, but most will reroll eventually and reenter the hamsterwheel of progression step by step.

IF progression was rapidly sped up, that would feel nice! but it would also just speed up the pase of how fast majority would just reroll and go again.

I do think that Renown was overly nerfed in the summer '21. And there is room for newer players getting into better equipment and standing a more evenfighting chance in for example Vanq gear. Gear pieces dropping in rvr goldbags again is a big step towards that, same as getting wards from Midtier PQs, zonebags, and dungeons.

Crest gain can be sped up by joining succesful guilds, groups, parties and you can progress it via the Weekly orvr no matter if you are in green or BiS for either mass murdering or running boxes. Weekend warfronts is dize roll unless you form a 6man yourself, and you can just queue for Discordant if you are solo and want to not face premades.
I think the replayability value of creating new characters is decent already for the exerpienced player, the issue is that since RoR has such a thin endgame at the moment, speeding up the progression should only come with an increased endgame challenge, especially the best gear tier need to be affected by it. Increasing the reward without addressing the current state of the stale RvR campaign ( which is the main game) game is a huge mistake.

Otherwise you will end up like these high dopamin- little effort modern games.

IvanWarhammer wrote: Fri Jun 21, 2024 2:27 am
Roids wrote: Mon Jun 17, 2024 6:24 pm What would help too is to have shared Currency for Account, just differ for destro and order side.
This is an amazing idea, this gives a good reason to actually continue playing a main after achieving everything! Maybe being able to mail crests between characters?
It is a terrible, terrible idea. The purpose to grind a bis toon should not be to feed alts.

1) Super unfair to every new player wanting to try out the game. How could they ever compete to ''new characters'' with an unlimited supply of war crests to feed their progress?

2) The sense of character progression would be completely eliminated. The whole point of creating a character in a mmo(rpg) is to earn your rewards through efforts, e.g known as character development.

3) It sounds to me you want to turn an older mmo into instant gratification games such as Diablo 3? Nop thanks.

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Ninjagon
Posts: 498

Re: Double RP/Crests staying 4ever

Post#22 » Fri Jun 21, 2024 10:11 am

Account shared currency is terrible idea, as described above by Farrul.
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Roids
Posts: 86

Re: Double RP/Crests staying 4ever

Post#23 » Fri Jun 21, 2024 11:50 am

For me it just sounds like u play the wrong game, keep people away from BiS gear so they play longer and blah blah. Its about PvP and equal standing, rest is skill. With your definition its like in CS give one side at starting round an AK/m4 and armor and other start normal. But hey other team needs to enjoy the game longer to farm money and get better weapons etc.. Seriously, only bad players defend slow gear progression because they enjoy farming without fighting. Dont care how many BiS chars someone has or not, shows nothing about skill etc. like u see in SCs, Warbandplay destroys many players because they dont really need to work for their gear, just time. If u want pve and things like that, there are far better games, if u enjoy PvP there should be equal conditions or fast progression to get to this point.

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Akalukz
Posts: 1734

Re: Double RP/Crests staying 4ever

Post#24 » Fri Jun 21, 2024 1:02 pm

Ninjagon wrote: Fri Jun 21, 2024 10:11 am Account shared currency is terrible idea, as described above by Farrul.
Honestly it probably is, but so is people entering T4 fights vs BiS with a weak bolster system, especially after lvl 32. As well as forcing people into a terrible game mode that is our current scenarios system, that almost every single event requires.
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Martok
Posts: 1948
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Re: Double RP/Crests staying 4ever

Post#25 » Fri Jun 21, 2024 4:29 pm

Stay out of the Blob, play Scenarios, win Crest.
Blame It On My ADD Baby...

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