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Delay Cities To Peak Hours

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Telen
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Re: Delay Cities To Peak Hours

Post#11 » Wed May 13, 2020 10:11 am

Its one thing having a game design that many cant experience. Its another locking gear progression behind it.
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kleinbuchstabe
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Re: Delay Cities To Peak Hours

Post#12 » Wed May 13, 2020 10:11 am

Actually i said the same this morning in our whatsapp grp.
EU players prepare endzones every day in big battles with 500 vs 500 players, wich resluts in a stuck for both sides.
When EU primetime is over and people log out, city is on a silver platter for US players.
And when you login on EU side next day, you can start again from t2 zones... this is the case in 80% od the days.

Maybe its time to generate a second server?
Obviously there are enough people to fill 2servers, an EU server and an US server.
We got this split on life for reasons, the campains and fortresses are just not built for 1000 people at the same time.
And then we would prevent the endgame harvest by players who didnt work for it. just saying.
Its true that it is a little bit frustrating to play every day, never reach citys in prime time, and start all over again cause they are taken during the EU night time.

SuperStar
Posts: 403

Re: Delay Cities To Peak Hours

Post#13 » Wed May 13, 2020 10:13 am

I have a suggest if the t4 pop above 2000ppl don't need 2 fort for city only one if the population below 1000 need 3 fort.

wraithghost
Posts: 55

Re: Delay Cities To Peak Hours

Post#14 » Wed May 13, 2020 10:19 am

mytreds wrote: Wed May 13, 2020 8:41 am Probably one of the more brainless and selfish proposals posted here. Cities happen when they happen. Two days ago I missed two cities because they were super early in the NA. Luckily in the past 24hrs I’ve been able to participate in two cities. It all evens out sir, take em when you can, don’t fret when you can’t.
How is it brainless or selfish? Any EU player with a job can never get a City because of the stupid times they keep popping. He’s just asking for us to alternate times from EU peak to NA peak which would not only mean EU would get a chance at city it would mean you could actually organise for them for more challenging fights.

zageen
Posts: 94

Re: Delay Cities To Peak Hours

Post#15 » Wed May 13, 2020 10:21 am

Spoiler:
No that's not a deign problem , that's just that most REALM PRIDER are just plain retarded.

Yesterday :
1 fort capped by order already
Eataine pushed
Black crag pushed, but slower

Ideal scenario? push eataine get fort , let black crag push , 2 fort + city , 3 end game content , full reward , result? Realm **** prider won , get nothing then complain about having city between 1-7.

People are part of the problem , eu is just a shitfest of stupid people that can't withdraw when it mean more reward, and players with a brain just woke up in the middle of the night for something that could happen hours before.

But their is a positiv to that: retards "prider" don't get any city reward, which made them mad AF and bring that sweet salty forums posts !
That's a bit much.
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Vayra
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Re: Delay Cities To Peak Hours

Post#16 » Wed May 13, 2020 10:22 am

zageen wrote: Wed May 13, 2020 10:21 am No that's not a deign problem , that's just that most REALM PRIDER are just plain retarded.

Yesterday :
1 fort capped by order already
Eataine pushed
Black crag pushed, but slower

Ideal scenario? push eataine get fort , let black crag push , 2 fort + city , 3 end game content , full reward , result? Realm **** prider won , get nothing then complain about having city between 1-7.

People are part of the problem , eu is just a shitfest of stupid people that can't withdraw when it mean more reward, and players with a brain just woke up in the middle of the night for something that could happen hours before.

But their is a positiv to that: retards "prider" don't get any city reward, which made them mad AF and bring that sweet salty forums posts !
So your solution to the problem is to deliberately throw zones to get cities? **** off. Seriously, **** off. Players with your mentality should not be playing the game.
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zageen
Posts: 94

Re: Delay Cities To Peak Hours

Post#17 » Wed May 13, 2020 10:26 am

See prider get mad, your life doesnt depend of inevitable city mate , just let it happen , enjoy reward and stop beeing mad because you are too dumb to let things happen.

Do some **** sc, some dungeon, try ranked...

Then you will enjoy the game properly, and you will maybe exploit the gear/renow you play for.
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Re: Delay Cities To Peak Hours

Post#18 » Wed May 13, 2020 10:39 am

zageen wrote: Wed May 13, 2020 10:26 am try ranked...

Then you will enjoy the game properly
Yeah because waiting for 2hours for no pop is enjoying the game, throw harder

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Re: Delay Cities To Peak Hours

Post#19 » Wed May 13, 2020 10:42 am

1800 mmr bro have the same problem, but anyway got something else to do on the side
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Re: Delay Cities To Peak Hours

Post#20 » Wed May 13, 2020 10:46 am

Honestly the biggest problem we have with it taking so long is that people keep zerging single zones. When we have all three pairings open, you often see like 400vs300 in one zone and the rest are like 2-3 people afking in front of the wc or doing supp runs.
Kinda kills the small scale rvr since outside of running over solo players/3mans the only thing you find is a blob of 50+ reds

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