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4 Swordmasters + 2 heals

Swordmaster, Shadow Warrior, White Lion, Archmage
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footpatrol2
Posts: 1093

4 Swordmasters + 2 heals

Post#1 » Mon Dec 14, 2020 10:34 pm

Ok here is the group comp.

This is a catch group comp. This is a RvR group comp for a roaming warband.

You know when two warbands are facing off from each other and one is baiting the other to commit. Here is a neat way to Catch a nice chunk of the opposition warband.

You take 4 tanky Swordmaster's and Cross guard into two teams. Ideally you take 4 hoeth bubble spec for heavy tank/bubble spec.

So it's pretty simple. You just wings of heaven into the warband. But... that's a 100ft range 30ft affect morale snare. Since it is morale that means you can't get out of the snare for 10 sec's. Which means your catching a nice chunk of the opposition's warband...for the rest of your warband to eat... just by using two wings of heaven crossguarded.

Add in AM's in group comp for more snare and faster wings.

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teiloh
Posts: 691

Re: 4 Swordmasters + 2 heals

Post#2 » Mon Dec 14, 2020 11:02 pm

It'll come at a heavy cost to DPS.

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footpatrol2
Posts: 1093

Re: 4 Swordmasters + 2 heals

Post#3 » Mon Dec 14, 2020 11:04 pm

Not if you shift a group comp to 4 rdps 2 heals.

TreefAM
Posts: 676

Re: 4 Swordmasters + 2 heals

Post#4 » Mon Dec 14, 2020 11:26 pm

The problem with that is, if those 4rdps are sw/engi they'll be pretty useless and murdered pretty fast.
If they are BWs they will need the tanks in their party.
But at the end of the day, unless you're fighting a pug, or are outnumbering them or I guess fighting near a wc/up a hill, there's not many other reasons the other wb won't just engage you.

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TanithScout
Posts: 106

Re: 4 Swordmasters + 2 heals

Post#5 » Tue Dec 15, 2020 12:17 am

It'd be fun for roaming (GL finding 6 roamers to do with) but for WB why not just have your AM use motm or SW Ambush?
Qonrad, the knave of Nagarythe, Ghost of the Garior.

Imperial, Myrmidia's Chosen

Live: Karak Azgal Guild: They Took Our Jobs (Explicit Content) Char: Neomir/HCTBoom/Jinnz

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footpatrol2
Posts: 1093

Re: 4 Swordmasters + 2 heals

Post#6 » Tue Dec 15, 2020 2:35 am

Sometimes moving AM's within 100ft could be dangerous AND....

ya I forgot RoR changed outrider to ambush which really diminishes the reason to use two wings to roughly get the same effect. Kinda sad.

The playstyles I did was try to overwhelm in one aspect. Which could be AoE snares. I did it with Destro.

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TanithScout
Posts: 106

Re: 4 Swordmasters + 2 heals

Post#7 » Wed Dec 16, 2020 10:51 am

Aoe Snares are incredibly powerful (and more on Order would answer a lot of 'imbalance' QQ threads IMO) but there is no substitute for getting Melee in fast.
Qonrad, the knave of Nagarythe, Ghost of the Garior.

Imperial, Myrmidia's Chosen

Live: Karak Azgal Guild: They Took Our Jobs (Explicit Content) Char: Neomir/HCTBoom/Jinnz

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