I know ASW Doesnt really need much help, but i think its odd that ASW is the only class and tree which has a 13pt stun when every other tank or melee dps has a 9pt stun, then you have slayer and choppa who have a baseline stun, then u have a Squig who also has baseline stun in MSH. Feel like it would make more sense there to have Expoit weakness as baseline with around 211 base damage (25% stronger than the smh big bounce since TA increases damage by 25%). Doing that, then moving SS to 13, halving the cooldown, decreasing the defensives to 15% for 10s (MSH has sneaky strike which has a 150% up time). Doing that would allow ASW to utilize most of the tools in Path of Assault and still get their staple in skirm. If anything dont see why pounce coudlnt be changed anyways so it is more usable.
Then have the fact you have no slow tied to the stance, i suppose you could hop out int oskirm and slow them then wait the 5s to get back into assault, why not allow takedown in assault as well? Their mirror (mastery tree mirror, i realize the mirror is somewhat split) MSH has a slow on their melee dot, so while it has a cd (5s cd, 9s duration), it is still a strong skill.
For skirm, would say make LA a 1s cast, reduce the ap by 5, and change powerful draw to increasing damage on LA and Barrage. Also wish AA could be used while moving cause its hella clunky to work into a fight, but i kidna understand why.
Anyways i enjoy the class and play a WH as well so i know about not being viable in city, but would be nice for some QoL changes here and there for a few classes for sure.
Ermedica wrote: ↑Tue May 19, 2020 11:02 pm
meh
the private server been out for many years and have yet to see any kind of love for shadow warriors. I gave up on my SW and started playing the only dps people will pickup for cities and SC.
Ive heard this a lot lol