Secrets wrote: ↑Fri Mar 27, 2020 8:38 amThe WL cannot open with both immunities. They have a silence for 4s, a knockdown for 3 on a single target (both of these share the same immunity) and share the same morale root with Marauder.
Marauder has a silence, AOE knockdown, and a mirror of the morale root WL gets.
Speaking generally (i.e. not the loner city siege spec) as a healer it's entirely possible to lock me out of most heals for much longer than a silence. Open with pull - because I'm now in the air I can only use instant cast heals as you can't use any channels or casts until you land (and any casts you were in the middle of casting get interupted when the pull starts) and when you do land then it's silence/KD time. After that if I survived then there's interupt and/or cast bar pushback (can we remove casting pushback from the game?). I'm lucky as a Zealot I do have a instant direct heal but it won't keep you alive during the burst. I'm aware Maraduders can spec for something similar too and if I was an order healer I'd probably be annoyed about that too.
I can be locked out of cast-time heals for length of cast before interupt + duration of pull + duration of cooldown + interupt + time to recast which is way more than 3-4 seconds.
The interrupt? Cool, you stop casting for maybe 0.3 seconds and - get this - you can press the BUTTON THAT HEALS AGAIN. Novel concept. It's not making it go on a long cooldown. Can literally cast again. And that interrupt has a 15s cooldown. How many WLs actually get a Swordmaster for Whispering Winds interrupts every 10s? What's the uptime on that - not 100%? You mean Whispering Winds has a COOLDOWN? ABSURD!
Again, not quite. If I have cast times when healing then I'm usually casting either single-target spike (2s cast), group heal (2.5s cast) or res (3s cast). If you interupt within the first 1.5 seconds then I still to wait out the rest of the GCD before I can "press the button that heals again" and then go through the cast again. If I get interupted after the 1.5s then I've already gone passed the GCD but still have the full cast time to go through again when recasting. Wasted GCD plus new cast time is not 0.3 seconds.
Literally any class attacking a caster can set them back, btw. It just so happens that positioning is a thing. More on that later in this post!
WLs seem to be two sets of setback in one - both the player and the lion seem to generate setback.
Oh, I didn't even mention SHADOW. WARRIORS. which have 60% crit in Assault stance, or '20% armor pen, tournament winning rampaging CHAMPIONS' of a class named Slayer. If you'd like me to banepost (hi Halta) about these classes, I'd be more than glad to - just not in the AOE WL shitpost thread.
This is (or was...) about city specs. Assault SWs don't have the mobility of WLs or the AoE of Slayers and nobody has found a good build to make them work in the city other than in a dedicated 6-man healer killer party. Outside of the city... **** aSW :'(.
the pet
Can it stop running up keep walls from the ground outside and attacking the oil / players please?
while keeping class-defining mechanics in and balanced.
"DPS" zealot most nerfed class of 2020