cannot get a single cast off, even if it's just a 1second cast. Every WL can interrupt two spots, and that every 10 seconds
Something's wrong with your healers if they only attempt one cast in 10 seconds
Aurandilaz wrote: ↑Sat Mar 21, 2020 11:24 am2hander dps bonus is higher than dualwield dps bonus
Pretty sure this is not true.
As Auran mentioned when you compare AoE WL to Marauder the only WL's advantage is Pounce.
Damage abilities are pretty much the same, but Mara has more damage tactic options with strong critchance tactics which you can use with crit damage tactic that isn't tied to
killable pet and armor pen tactic that applies to many abilities, while WL one is only for two AoE abilities.
Mara's utility is much, much better than WL, so much that it is the way the mara is usually played instead of just being a damage-dealer: morale stuff, ini debuff, aoe KD, aoe interrupt without mastery requirement, aoe disorient tactic, ap drain tactic and so on.