Yes thats why a combination of high tough is suggeated.kindred4080 wrote: ↑Wed Nov 21, 2018 9:01 am Best thing about bubble build is that you can't crit into absorb.
How to become a turtle tank as SM?
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Re: How to become a turtle tank as SM?
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- anarchypark
- Posts: 2075
Re: How to become a turtle tank as SM?
does hardy concession work?
It was enabled with strikethrough rr skill and then it was reverted.
not sure entire revert or only strikethrough revert.
had feeling that entire revert but hadn't tested.
anyone tested?
It was enabled with strikethrough rr skill and then it was reverted.
not sure entire revert or only strikethrough revert.
had feeling that entire revert but hadn't tested.
anyone tested?
SM8, SW8, AM8, WL7, KoBS5, BW5, WP8, WH7, IB7, Eng5, RP5, SL6
BG8, Sorc8, DoK8, WE7, Chs8, Mg8, Ze7, Mara8, BO6, SH7, Shm5, Chop4
SC summary - viewtopic.php?f=8&t=20415
( last update : 2020.06.09)
BG8, Sorc8, DoK8, WE7, Chs8, Mg8, Ze7, Mara8, BO6, SH7, Shm5, Chop4
SC summary - viewtopic.php?f=8&t=20415
( last update : 2020.06.09)
Re: How to become a turtle tank as SM?
HC work but not additivly with other dmg reduction in game ( oppression + 10% hardly concession give me 23% dmg reductin as show in getstats command instead 25%).anarchypark wrote: ↑Wed Nov 21, 2018 10:42 am does hardy concession work?
It was enabled with strikethrough rr skill and then it was reverted.
not sure entire revert or only strikethrough revert.
had feeling that entire revert but hadn't tested.
anyone tested?
plus hardly concessin % is lame it give always 1% less than what it suppose to give like 0.1 less or something like that , it must be intentional for some lame calculation formula but it reduces yur dmg the same way duno.
dont think HC work in conjuction with absorb as toughness do, better increase that toughness to 800+ than use HC instead; my chosen work well with 810 tough and 10% from HC my 2h rvr bg instead due build diversity between tanks just do better with double toughness tactic with a total of 1050 toughness (tough i should update my bg renown prob and keep in mind both my tanks are rr 70+).
HC is good as alternative at res talismans while also work on armor well and more importantly work against stuff which bypass armor etc, so 15% HC reductin vs 15% reduction armor Hc win hands down when it cames to mitigatin (of course you loose 15% dps in return). HC reduction cant be bypassed currently.
Re: How to become a turtle tank as SM?
Hello guys,
am running full tanky 2H spec based on parry for PvE - for instance Sigmar Crypts dung. I got huge hits and die easily then parry SnB Kotbs with lesser stats. On a boss in one hit I mitigated 3,5k and received 2,5k. This doesnt seems affected by Armor mitigation at all.
What do I miss? Where is the difference when running SnB parry SM and 2H parry SM?
My stats (with pots etc.):
Gear combination of Overlord and Conq set
Armor 4,4k (98 perc. mitigation)
HP 8,4k
0 critical hit chance
Parry goes from 50% above 100% based on abilities
Having even Redwind sword for further Parry 10 percent buff
I simply dont like playing SM SnB cause of lore and badasseness;)
Thx for advices/ideas. BR
am running full tanky 2H spec based on parry for PvE - for instance Sigmar Crypts dung. I got huge hits and die easily then parry SnB Kotbs with lesser stats. On a boss in one hit I mitigated 3,5k and received 2,5k. This doesnt seems affected by Armor mitigation at all.
What do I miss? Where is the difference when running SnB parry SM and 2H parry SM?
My stats (with pots etc.):
Gear combination of Overlord and Conq set
Armor 4,4k (98 perc. mitigation)
HP 8,4k
0 critical hit chance
Parry goes from 50% above 100% based on abilities
Having even Redwind sword for further Parry 10 percent buff
I simply dont like playing SM SnB cause of lore and badasseness;)
Thx for advices/ideas. BR
Donnyen - Swordmaster rr80
Huguess - Knight of the Blazing Sun rr65
Bernardt - Warrior Priest rr65
Galalsandar - White Lion rr60
Huguess - Knight of the Blazing Sun rr65
Bernardt - Warrior Priest rr65
Galalsandar - White Lion rr60
- anarchypark
- Posts: 2075
Re: How to become a turtle tank as SM?
doenny wrote: ↑Thu Nov 29, 2018 11:27 am Hello guys,
am running full tanky 2H spec based on parry for PvE - for instance Sigmar Crypts dung. I got huge hits and die easily then parry SnB Kotbs with lesser stats. On a boss in one hit I mitigated 3,5k and received 2,5k. This doesnt seems affected by Armor mitigation at all.
What do I miss? Where is the difference when running SnB parry SM and 2H parry SM?
My stats (with pots etc.):
Gear combination of Overlord and Conq set
Armor 4,4k (98 perc. mitigation)
HP 8,4k
0 critical hit chance
Parry goes from 50% above 100% based on abilities
Having even Redwind sword for further Parry 10 percent buff
I simply dont like playing SM SnB cause of lore and badasseness;)
Thx for advices/ideas. BR
crit reduce chance should be around -30
SM8, SW8, AM8, WL7, KoBS5, BW5, WP8, WH7, IB7, Eng5, RP5, SL6
BG8, Sorc8, DoK8, WE7, Chs8, Mg8, Ze7, Mara8, BO6, SH7, Shm5, Chop4
SC summary - viewtopic.php?f=8&t=20415
( last update : 2020.06.09)
BG8, Sorc8, DoK8, WE7, Chs8, Mg8, Ze7, Mara8, BO6, SH7, Shm5, Chop4
SC summary - viewtopic.php?f=8&t=20415
( last update : 2020.06.09)
Re: How to become a turtle tank as SM?
Armor doesn't matter against Hero and Lord because they have 100% Armor Penetration (over 1050 WeasponSkill).doenny wrote: ↑Thu Nov 29, 2018 11:27 am Hello guys,
am running full tanky 2H spec based on parry for PvE - for instance Sigmar Crypts dung. I got huge hits and die easily then parry SnB Kotbs with lesser stats. On a boss in one hit I mitigated 3,5k and received 2,5k. This doesnt seems affected by Armor mitigation at all.
What do I miss? Where is the difference when running SnB parry SM and 2H parry SM?
My stats (with pots etc.):
Gear combination of Overlord and Conq set
Armor 4,4k (98 perc. mitigation)
HP 8,4k
0 critical hit chance
Parry goes from 50% above 100% based on abilities
Having even Redwind sword for further Parry 10 percent buff
I simply dont like playing SM SnB cause of lore and badasseness;)
Thx for advices/ideas. BR
Whats your Toughness ? Toughness mitigate small amount of damage but in long run it helps overall.
I understand you want to tank as 2H SM but thats probably impossible to do, you would have to keep perfect balance and WoDS all the time to avoid any hits, basically how tanking works is that tank avoid getting hit, with getting damage going through like once or twice per 10s for 2-3k it can be healed if u parry/block other hits. Thats why Shield is required because its additional 30% avoidance on hit, which also block all 3 kinds of attacks, Melee, Range and Magical.
SM tanking comes at most from Parry/Block levels and then from Tactic that gives u always additional Parry if u Parried before and VaulBuffer which gives you AbsorbShield whenever you avoid enemy attack, other than that ofc PerfectDefense.
So again, your priority for PvE Hero/Lord Avoidance AntiCrit Toughness Wounds.
0 crit chance to be crited is fine in PvE.
Re: How to become a turtle tank as SM?
I don't get it then, seems to me the SM after some tweaks to shield tank became nerfed as 2H tank, cause withstand really less dmg.
Donnyen - Swordmaster rr80
Huguess - Knight of the Blazing Sun rr65
Bernardt - Warrior Priest rr65
Galalsandar - White Lion rr60
Huguess - Knight of the Blazing Sun rr65
Bernardt - Warrior Priest rr65
Galalsandar - White Lion rr60
Re: How to become a turtle tank as SM?
How about the best build for RVR or SC (high population fight)?
I tried bubble and heal with high mitigation, u will be immortal when u face a low dmg dps in 1v1, but also die instantly when face someone who hv high dmg dps (Such as WH and Mara)
I tried every build (1. high armor: 5000+/ 2. high resist: all 600+/ 3. high tough 900+/ 4. bubble+heal builds/ 5. 2h with 100 parry and disrupt)
Since we are SM we dont have kotbs aura, we just can reach the above elements in 2 or even with the best in 3.
We look at the above data, if we have 5000+ armor, 600+ resist, we seems tank as Kotbs but actually its not.
SM always die instantly when u are staying in the front line of RVR or SC, how can i make the best survival build in high population fight?
I tried bubble and heal with high mitigation, u will be immortal when u face a low dmg dps in 1v1, but also die instantly when face someone who hv high dmg dps (Such as WH and Mara)
I tried every build (1. high armor: 5000+/ 2. high resist: all 600+/ 3. high tough 900+/ 4. bubble+heal builds/ 5. 2h with 100 parry and disrupt)
Since we are SM we dont have kotbs aura, we just can reach the above elements in 2 or even with the best in 3.
We look at the above data, if we have 5000+ armor, 600+ resist, we seems tank as Kotbs but actually its not.
SM always die instantly when u are staying in the front line of RVR or SC, how can i make the best survival build in high population fight?
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- anarchypark
- Posts: 2075
Re: How to become a turtle tank as SM?
Mix 1~5. find balance between them.
toughness help surviving stun. 700
armor is not that important cuz high parry.
3.5k
sometimes offense is best defense in SC.
cc rdps so they can't dps comfortably.
wods when you feel focused.
and stay in heal range.
it's not like knight, put vigilance and do whatever.
SM buff/debuff constantly to survive.
isn't it already mentioned in this thread though?
toughness help surviving stun. 700
armor is not that important cuz high parry.
3.5k
sometimes offense is best defense in SC.
cc rdps so they can't dps comfortably.
wods when you feel focused.
and stay in heal range.
it's not like knight, put vigilance and do whatever.
SM buff/debuff constantly to survive.
isn't it already mentioned in this thread though?
SM8, SW8, AM8, WL7, KoBS5, BW5, WP8, WH7, IB7, Eng5, RP5, SL6
BG8, Sorc8, DoK8, WE7, Chs8, Mg8, Ze7, Mara8, BO6, SH7, Shm5, Chop4
SC summary - viewtopic.php?f=8&t=20415
( last update : 2020.06.09)
BG8, Sorc8, DoK8, WE7, Chs8, Mg8, Ze7, Mara8, BO6, SH7, Shm5, Chop4
SC summary - viewtopic.php?f=8&t=20415
( last update : 2020.06.09)
Re: How to become a turtle tank as SM?
Anyway, SM can not become a def tank as kotbs....SM is only worth for sub tank and off tank....anarchypark wrote: ↑Fri Jan 04, 2019 12:59 pm Mix 1~5. find balance between them.
toughness help surviving stun. 700
armor is not that important cuz high parry.
3.5k
sometimes offense is best defense in SC.
cc rdps so they can't dps comfortably.
wods when you feel focused.
and stay in heal range.
it's not like knight, put vigilance and do whatever.
SM buff/debuff constantly to survive.
isn't it already mentioned in this thread though?
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