perfect rework that more ppl will join to outnumbered faction
White Lion Changes (8/25/2018)
Forum rules
Before posting on this forum, be sure to read the Terms of Use
Your topic MUST start with your class name between hooks (IE : [Shaman] blablabla)
Before posting on this forum, be sure to read the Terms of Use
Your topic MUST start with your class name between hooks (IE : [Shaman] blablabla)
- facundo7777
- Posts: 402
Re: White Lion Changes (8/25/2018)
Ads
- live4treasure
- Posts: 270
Re: White Lion Changes (8/25/2018)
Spoiler:
So what did the devs do? They made WL viable for warband and made it far less braindead to play. There was absolutely no "balancing around 1v1" here, it's quite the opposite. Although devs do occasionally remove the most egregous 1v1 cases, that's by far not the priority. Your class got hurt by this, because you wanted to roflstomp people solo and feel like a god. Well, sorry. Instead you can now participate in actual content instead of being almost a meme, as soon as your pet dies, anywhere outside of solo roaming. That said, I'm sure you'll still find a solid solo roaming spec after WL is properly fixed if that is your true calling. You still have pounce if you spec for it and woodsman might benefit from defensive upgrades, which usually means it will have solo roam potential.
That said, there are many issues with the class the way it is right now, mostly because of technical limitations at the time of making these changes and simple human oversight of some aspects, but afaik that's being very actively worked on as we speak, so expect changes this weekend or the next.
Giladar - rr 80 DPS AM
Re: White Lion Changes (8/25/2018)
The next iteration is already complete and will be pushed next patch.
-
- Posts: 700
Re: White Lion Changes (8/25/2018)
Any changes are good for rvr. No matter nerfed - buffed some or all classes.
I personally spend 3000-4000 golds for many sometimes insane marauder builds + gear+ talis.
And i just take this as a usual part of war between Order/Destro.
So stagnation is death&loss, only changing ways is kays to live&victory!.
I personally spend 3000-4000 golds for many sometimes insane marauder builds + gear+ talis.
And i just take this as a usual part of war between Order/Destro.
So stagnation is death&loss, only changing ways is kays to live&victory!.
- Aurandilaz
- Posts: 1896
Re: White Lion Changes (8/25/2018)
previously witnessed in Order realm chats:
"Mara is OP, I wish we had one"
these days in same chats:
"damn devs destroying the WL, I don't want to be like a mara, I want to remain unique"
Said uniqueness would somehow include; dominating 1v1 fights, being the Tyrant of Smallscale and Harvester of Pugs, having higher burst than WE or WH who don't get medium armour, "balanced Guardian" (previously criticizing this would get you warnings from authorities as salty Destro tears, until eventually you couldn't get Scs without several balanced pokemon masters and Destro solo roaming population diminished considerably in lakes due to not wanting to face such a balanced class).
Ya, class was shaite in largescale and easy to counter in 6v6 with just killing the pet, but at least it was ""unique"" in its dominance over smallscale - thank god Aza is not going for smallscale/1v1 balance but is ready to tear down the class and make it more similar to the other 5 melee classes and granting WL tools so they can have place in warband, and the previous "mystery" of Order warbands lacking melee frontline might just be fixed.
Now in "generic pug" warband warfare (which is pretty much a considerable portion of daily RvR campaign action), instead of 10 order rdps dispersing into all possible wind directions as soon as the Destro frontline crashes on them, you might be in future seeing more melee classes and less ranged pewpewers, with said melee formations actually not dispersing and running for their lives when the frontlines collide, but maybe a row of WLs and Slayers and even some WHs ready to stand with their tanks and have one melee line fight another melee line.
Isn't this what balance should be aiming towards, not so that other realm has 7 good dps classes for warband, while other realm must stack a pile of fireclowns if they want to have a good chance of winning against the horde of Destro closing in?
"Mara is OP, I wish we had one"
these days in same chats:
"damn devs destroying the WL, I don't want to be like a mara, I want to remain unique"
Said uniqueness would somehow include; dominating 1v1 fights, being the Tyrant of Smallscale and Harvester of Pugs, having higher burst than WE or WH who don't get medium armour, "balanced Guardian" (previously criticizing this would get you warnings from authorities as salty Destro tears, until eventually you couldn't get Scs without several balanced pokemon masters and Destro solo roaming population diminished considerably in lakes due to not wanting to face such a balanced class).
Ya, class was shaite in largescale and easy to counter in 6v6 with just killing the pet, but at least it was ""unique"" in its dominance over smallscale - thank god Aza is not going for smallscale/1v1 balance but is ready to tear down the class and make it more similar to the other 5 melee classes and granting WL tools so they can have place in warband, and the previous "mystery" of Order warbands lacking melee frontline might just be fixed.
Now in "generic pug" warband warfare (which is pretty much a considerable portion of daily RvR campaign action), instead of 10 order rdps dispersing into all possible wind directions as soon as the Destro frontline crashes on them, you might be in future seeing more melee classes and less ranged pewpewers, with said melee formations actually not dispersing and running for their lives when the frontlines collide, but maybe a row of WLs and Slayers and even some WHs ready to stand with their tanks and have one melee line fight another melee line.
Isn't this what balance should be aiming towards, not so that other realm has 7 good dps classes for warband, while other realm must stack a pile of fireclowns if they want to have a good chance of winning against the horde of Destro closing in?
Re: White Lion Changes (8/25/2018)
Heiho!
Intervention form the sideline:
With the WL Pet now back to cute cat status, can the "No Group Heal on Pets" Patch please be reverted? I think It was initially introduced to stop the Cat-Commandos jumping on the walls and munching the siege cannons and oil while being healed.
It is currently impossible to keep up a pet in Siege or AoE Situations for the other pet classes.
Gun Turrets and Pink Deamons are puffing like ballons every 5 seconds.
First hit from an AoE Cannon brings it to 30% health. Second destroys it. And that was from Siege from a 0 Star Keep.
Intervention form the sideline:
With the WL Pet now back to cute cat status, can the "No Group Heal on Pets" Patch please be reverted? I think It was initially introduced to stop the Cat-Commandos jumping on the walls and munching the siege cannons and oil while being healed.
It is currently impossible to keep up a pet in Siege or AoE Situations for the other pet classes.
Gun Turrets and Pink Deamons are puffing like ballons every 5 seconds.
First hit from an AoE Cannon brings it to 30% health. Second destroys it. And that was from Siege from a 0 Star Keep.
Captain Lesti Ardisson - 3rd Bitterstone Thunderers.
Full Gallery of Dwarf Weapons and where to find them.
Howto - Reduce Lag, Crashes, Disconects.
Re: White Lion Changes (8/25/2018)
When Choppa got nerfed many times noone sayd a word. Now the "sweet Elven King " get the balance nerf, all cry..its so sad.
Re: White Lion Changes (8/25/2018)
Done.Glorian wrote: ↑Mon Aug 27, 2018 11:35 am Heiho!
Intervention form the sideline:
With the WL Pet now back to cute cat status, can the "No Group Heal on Pets" Patch please be reverted? I think It was initially introduced to stop the Cat-Commandos jumping on the walls and munching the siege cannons and oil while being healed.
It is currently impossible to keep up a pet in Siege or AoE Situations for the other pet classes.
Gun Turrets and Pink Deamons are puffing like ballons every 5 seconds.
First hit from an AoE Cannon brings it to 30% health. Second destroys it. And that was from Siege from a 0 Star Keep.
Ads
Re: White Lion Changes (8/25/2018)
But WL is not Mara currentlyAurandilaz wrote: ↑Mon Aug 27, 2018 10:39 am previously witnessed in Order realm chats:
"Mara is OP, I wish we had one"
these days in same chats:
"damn devs destroying the WL, I don't want to be like a mara, I want to remain unique"
1) monst proc > Woodsman buff
2) str/tough buff is usable in brut/monst while only usable in woodsman for WL
3) no Ap regen tactic
4) no hotbar change when changing "stance"
5) no 25% dmg buff
6) 50% crit dmg requires active pet and is higher up in mastery tree
7) Hdebuff and wound debuff is very different between the two.
WL is currently a clunky and weaker imitation of mara.
If they did turn WL into a Mara mirror then atleast it would be "fair and balanced".
Who is online
Users browsing this forum: No registered users and 10 guests