[WH] Tips and Input
Posted: Sat Oct 26, 2019 3:03 pm
Hello all! So I ticked 40 on my WH (Coritzi) a bit ago and am looking for some tips/input on where I stand. My WH's timeline has basically gone like this:
1-9 Run/stab/die/repeat!
10-15 - Muahaha stealth I will now kill you all (shammies exempt)
16-39 - The respawn window sure is pretty. Hey why'd you kick me from WB?
Now, at 40/55, I actually feel somewhat competent. I've pulled off some quality ganks, and I feel like I pull my weight moderately well during sieges. I just feel like there is some fine-tuning and tweaking that would do me some good. Some of the higher RR witchies still devour me 1v1, and I have trouble pinning down shamans to finish them off (not sure if this is an issue with the WH class or the shaman class.) Your average zealot/DoK eventually come down, haven't had too many run-ins 1v1 with choppas/mauras so not sure how those would go. These are basically my question areas:
WE - staying close to them just absolutely drains my health bar in the blink of an eye, and I feel like they have some kind of 6/7s stun that I'm always getting his with. Should I be trying to pop in and out of melee range?
Shamans - Y u so much faster??
'Silence' - what exactly is defined as a 'cast'? All magus/sorceress abilities? What about shaman/DoK?
A lot of this is admittedly my own ignorance on the enemy classes (I know, knowing your class is good, knowing your enemy's class is better, but who has time for that?) I'm sure it also has to do with my absolute love affair with Dragon Gun, which everyone seems to laugh at me for. Link to my build below, any input would be appreciated!
RoR.builders - Witch Hunter
1-9 Run/stab/die/repeat!
10-15 - Muahaha stealth I will now kill you all (shammies exempt)
16-39 - The respawn window sure is pretty. Hey why'd you kick me from WB?
Now, at 40/55, I actually feel somewhat competent. I've pulled off some quality ganks, and I feel like I pull my weight moderately well during sieges. I just feel like there is some fine-tuning and tweaking that would do me some good. Some of the higher RR witchies still devour me 1v1, and I have trouble pinning down shamans to finish them off (not sure if this is an issue with the WH class or the shaman class.) Your average zealot/DoK eventually come down, haven't had too many run-ins 1v1 with choppas/mauras so not sure how those would go. These are basically my question areas:
WE - staying close to them just absolutely drains my health bar in the blink of an eye, and I feel like they have some kind of 6/7s stun that I'm always getting his with. Should I be trying to pop in and out of melee range?
Shamans - Y u so much faster??
'Silence' - what exactly is defined as a 'cast'? All magus/sorceress abilities? What about shaman/DoK?
A lot of this is admittedly my own ignorance on the enemy classes (I know, knowing your class is good, knowing your enemy's class is better, but who has time for that?) I'm sure it also has to do with my absolute love affair with Dragon Gun, which everyone seems to laugh at me for. Link to my build below, any input would be appreciated!
RoR.builders - Witch Hunter