Well, I don't know, when playing as a tank, pugging or premade, I am personally always group-oriented, but ofc that is my own choice and we all have our different playstyles.Gerv wrote:You can effectively tank with a 2hd and there are some good abilities to get as well.Serbiansword wrote:Shield vs 2h as a tank:
1. Shield gives you additional stats and additional sockets
2. Shield gives you better block and parry %, helps you with dirty tricks
3. Shield gives you access to gilded shield tactics, +15% to disrupt
4. Hold the line
Now, as a tank, I think that all these things that I've numbered are better than higher damage and arcing swing that 2h provides you with. You simply can't tank properly without the shield.
1. 2hd, as Zabis said has 2 slots and gives more offensive stats.
2. There is also Encouraged Aim (+10% chance to be crit) however you do loose out on the 5% heal crit.
3. No offense but very few tanks would take this tactic over others you normally take.
4. Great for the group, but investing renown points into dodge and disrupt also give the same effect.
But the big point, as Dabbart and I have pointed out is it's all situational and group dependent.
Now, as far as gilded shield is concerned... With it and with some renown investment you can get your disrupt around 40%. I don't know if that's enough or if it's an overkill, but at the moment I'm testing that build and I'm quite satisfied with it.