I still don't think you understand how dire shielding works. You cast an aoe ability, dire shielding does about 110 x (number of nearby allies within 30 feet).jaxamillian wrote: ↑Sat Apr 18, 2020 12:56 am Ok naelar, will stick to only using aoe when in very small scale, since that makes sense to you apparently. LMAO.
Detangler, napalm lasts for 30 seconds, lets assume ONE person is being hit, thats 110 dmg x 15 = 1550 dmg. Lets assume a more realistic number, 20 people, you have just taken 20 x 1550 dmg = 31,000 self dmg. For simply pressing one button on your keyboard. Do you really think that is acceptable?
X = number of allies hit. Can't be more than 24 (aoe cap).
110 * x = self damage taken.
You'd take max like 2700 damage every time you cast something. Assuming there were 23 people stacked around the chosen.
BUT that won't happen every time because: if there are at least 23 other people stacked next to the chosen. There's probably a lot more because it's a logjam funnel. And with that comes lot more aoe from your side. All those aoe hits the chosen is taking its randomly proccing dire shielding on one of the 10+ abilities a second you take when in that situation.
And according to the devs dire shielding cannot be stacked.
But if I'm gravely mistaken please correct me. I may be wrong about the number of allies but it for sure works for people outside your party.