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Phosphorous Shells

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rameden
Posts: 124

Re: Phosphorous Shells

Post#31 » Wed Aug 14, 2019 2:42 pm

Couldn't we just throw some wheels on the mortar?
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Grunbag
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Posts: 1881

Re: Phosphorous Shells

Post#32 » Wed Aug 14, 2019 3:24 pm

Not possible , it’s a visual effect not a mesh . The mortar will stay between your feet when you run away
Grunbag - 40 - 33 Squig Herder
Skorri - 40 - 65 Engineer

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Tesq
Posts: 5704

Re: Phosphorous Shells

Post#33 » Wed Aug 14, 2019 4:08 pm

I just know that PS vfx is still a dam finger in the eye, its basically the most annoying and invasive effect thay can be throw around (it even topped napaln granade which it have vfx over other vfx **** sake) when ever you gona handle the skill can you please reduce the scale of the vfx by cutting it at least in half?
I mean is an engi mortar not a ww2 bomb the visual effect can be scaled down a bit. Techenical reason allowing it

Btw i relauch my idea again make it 15% snare like dok proc if thats the prob, solved.
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