Hi Slayers,
Have full ruin, merc and anni. Any advice on what to equip?
[Slayer] Armor Advice
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Re: [Slayer] Armor Advice
Mix and match of ruin, merc and preferably domi to softcap strength.
If you have conq swap out stuff for 3/3(/3) - conq belt, boots, shoulders (crit+melee power+haste) and rest dominator (aswell as BL; cloak, ring, pocketitem, if you have it) for the wounds and other shinies.
You can go 3 or 4 pc BL too (helm/chest, cloak, ring, pocketitem) + conq/any mix and match if you have it, for some wounds, ws, strength and a talislot, otherwise go genesis.
If you wanna be really fancy, mix and match to optimize haste (one of your only ways to up ST dps once you are at str softcap/max crit - every other increase in punch comes with group composition) - conq shoulders, eight peaks tomeset and overlord head, you can run 4 BL (above) whilst sporting 3 conq and some odd piece, or two conq and two merc/domi/ruin pieces if you value str more than wounds, which you imho you should not.
Weapons: epic quest (keep the on-being-hit AP proc one in your offhand for ORvR sessions) -> gutslime/influence weapons/SC (first tier, 400embs/1h) -> SC (second tier, 1200embs/1h)/subjugator.
If you wanna roam, well, things get alot more tricky.
Abbd.: As to the gear available to you: 2/2/x for low tier setboni (softcap str without investing too much into talis/RR [never pick plain-stats with your RR, the returns are garbage, pick the fancy stuff] yet), or 4/2 for the mastery point if you are participating in ORvR and need it to grab shinies for your bomb spec.
If you have conq swap out stuff for 3/3(/3) - conq belt, boots, shoulders (crit+melee power+haste) and rest dominator (aswell as BL; cloak, ring, pocketitem, if you have it) for the wounds and other shinies.
You can go 3 or 4 pc BL too (helm/chest, cloak, ring, pocketitem) + conq/any mix and match if you have it, for some wounds, ws, strength and a talislot, otherwise go genesis.
If you wanna be really fancy, mix and match to optimize haste (one of your only ways to up ST dps once you are at str softcap/max crit - every other increase in punch comes with group composition) - conq shoulders, eight peaks tomeset and overlord head, you can run 4 BL (above) whilst sporting 3 conq and some odd piece, or two conq and two merc/domi/ruin pieces if you value str more than wounds, which you imho you should not.
Weapons: epic quest (keep the on-being-hit AP proc one in your offhand for ORvR sessions) -> gutslime/influence weapons/SC (first tier, 400embs/1h) -> SC (second tier, 1200embs/1h)/subjugator.
If you wanna roam, well, things get alot more tricky.
Abbd.: As to the gear available to you: 2/2/x for low tier setboni (softcap str without investing too much into talis/RR [never pick plain-stats with your RR, the returns are garbage, pick the fancy stuff] yet), or 4/2 for the mastery point if you are participating in ORvR and need it to grab shinies for your bomb spec.
Re: [Slayer] Armor Advice
its like you didnt even read OP until posting your reply
also you can't 4/2 with ruin/merc/anni, those are 5-piece sets
if you are just rolling with PUGs and doing solo SCs i'd say just get as much defence as you can - 2 anni 2 merc + anything, maybe winds impervious accessory set, armor tactic, armor/tough pots and enjoy STAYING ALIVE and spamming Deep Wound and Shatter Limbs
Damage benefit from softcapped STR isn't that high - all skills have base damage which scales with mastery(and equipped weapon) and its quite high (also dont forget Reckless Gamble, even tho it doesnt't get bonuses from rage, crits or tactics)
at 1051 str my Spine Crusher shows 617 damage, when i remove STR tactics and all gear except for weapons i end up at 295 str and 390 damage on the tooltip
so i'd say unless you have best-in-slot gear don't bother about about STR too much, especially about softcapping it, get some initiative and crit reduction from RR, get some wounds and toughness so that you can survive without pocket guard&heal
also you can't 4/2 with ruin/merc/anni, those are 5-piece sets
it really depends on what you want to do, whats your build and playstyleTamarlan wrote:Hi Slayers,
Have full ruin, merc and anni. Any advice on what to equip?
if you are just rolling with PUGs and doing solo SCs i'd say just get as much defence as you can - 2 anni 2 merc + anything, maybe winds impervious accessory set, armor tactic, armor/tough pots and enjoy STAYING ALIVE and spamming Deep Wound and Shatter Limbs
Damage benefit from softcapped STR isn't that high - all skills have base damage which scales with mastery(and equipped weapon) and its quite high (also dont forget Reckless Gamble, even tho it doesnt't get bonuses from rage, crits or tactics)
at 1051 str my Spine Crusher shows 617 damage, when i remove STR tactics and all gear except for weapons i end up at 295 str and 390 damage on the tooltip
so i'd say unless you have best-in-slot gear don't bother about about STR too much, especially about softcapping it, get some initiative and crit reduction from RR, get some wounds and toughness so that you can survive without pocket guard&heal
Orkni 85+ (in-game Grock is not me...)
Re: [Slayer] Armor Advice
Spoiler:
Go by crit>str/melpw>strikethrough*>avoidance==wounds>ini>ws, pick two pieces of ruin and two pieces of merc, rest whatever you have access to - if anni is all you have access to, grab whatever anni piece has the shinies on it (note: the toughness setbonus is neglible however, so are the resis boni). Note: Anni is a rather lackluster set all things considered, and is only really useful for the mastery point; to enable high RR specs at RR50/60.Tamarlan wrote:Hi Slayers,
Have full ruin, merc and anni. Any advice on what to equip?
Abbd.:
Spoiler:
Re: [Slayer] Armor Advice
I could do the same and write some text for every line of yours but honestly thats a waste of time.
Not everything you say is true, many things we both say are up to discussion.
What i suggest i tried myself, playing solo/pug all the way through T3 and T4 without guards/healers, without good talismans and potions, all while the opponents i faced were rr60+ with full officer/lair/influence gear (and after i returned - conqueror/beastlord/genesis/purple weapons) believe me i know what im talking about.
Once again - pay more attention to what people say in their posts.
I didn't say anything about solo roaming, i didn't say anything about coordinated play, i didn't say anything about "proper" build and role of a slayer.
I gave a suggestion on how to survive in current T4 PUG environment, nothing more.
You are talking to yourself
p.s. do you play slayer? can i ask the name?
p.p.s. my math is fine
Not everything you say is true, many things we both say are up to discussion.
What i suggest i tried myself, playing solo/pug all the way through T3 and T4 without guards/healers, without good talismans and potions, all while the opponents i faced were rr60+ with full officer/lair/influence gear (and after i returned - conqueror/beastlord/genesis/purple weapons) believe me i know what im talking about.
Once again - pay more attention to what people say in their posts.
I didn't say anything about solo roaming, i didn't say anything about coordinated play, i didn't say anything about "proper" build and role of a slayer.
I gave a suggestion on how to survive in current T4 PUG environment, nothing more.
You are talking to yourself
p.s. do you play slayer? can i ask the name?
p.p.s. my math is fine
Orkni 85+ (in-game Grock is not me...)
- Toshutkidup
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Re: [Slayer] Armor Advice
You can do what I did at the start, Wear what you have, mix match for Str cap bonuses when available. Then do alot of ORvR, save conq medals for better gear or do SC's ( I didnt ), Get Genesis Pieces when you win and equip. You can also do the Haste jewels quest ( as I did ) and just keep at it.
Not much help, but grinding is best advice I can give..
Not much help, but grinding is best advice I can give..
First RR90 Slayer working towards the top of the mountain.I still solo, still run riposte.
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Re: [Slayer] Armor Advice
Thanks for your support, highly appreciated.
Decided to mix 2 merc items, 2 ruin items and the inf +2 crit boots. Results in capped strength and +5 crit.
Decided to mix 2 merc items, 2 ruin items and the inf +2 crit boots. Results in capped strength and +5 crit.
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Re: [Slayer] Armor Advice
Hello guys, i'm currently leveling my slayer (cr37). I'm full Ruin and doing epic quests. Wich of those weapons would you recommand ?
I was also checking jewelery : would you consider The Blood-soaked Sigils and Great Oathstones good options ? Or is aa haste garbage when dual-wielding ?
I was also checking jewelery : would you consider The Blood-soaked Sigils and Great Oathstones good options ? Or is aa haste garbage when dual-wielding ?
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- TenTonHammer
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Re: [Slayer] Armor Advice
Is wild gambit ever worth running in y'all's eyes?
- nebelwerfer
- Posts: 648
Re: [Slayer] Armor Advice
I reckon Wild gambit is a great tradeoff but you need good rage management since toughness is the only defence you got when red.
And for the epic weapons and token unlocks i remember i used red carnage(emp quest 2h mace with crit proc) with the two rings that give a lot of wounds+oathstones.
Tactics were push for more(haste) and +fierce might(more crit dmg, works best with more wounds).
Idk if the weapon procc stacks with fierce might but it should afaik. I had some good times with that. Just my 2c, i am no Expert
And for the epic weapons and token unlocks i remember i used red carnage(emp quest 2h mace with crit proc) with the two rings that give a lot of wounds+oathstones.
Tactics were push for more(haste) and +fierce might(more crit dmg, works best with more wounds).
Idk if the weapon procc stacks with fierce might but it should afaik. I had some good times with that. Just my 2c, i am no Expert
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