Thanks !DroolingLion wrote: ↑Sat Apr 25, 2020 11:57 am
What? 1: Vanquisher is so easy to get, you can get it in 4-7 days, do not skip it, especially for how good the set is.
2: Use Armor talismans. Once you have about 7k health, use Armor talismans from there. Unless you are specifically trying to counter a morale bomb, then 9k wounds is nice.
3: There are so many DoT's in warband play, you don't even use AOE cleanse in warband, You use something more useful, instead of wasting globals on a cleanse that is probably cleansing something there are 3 stacks of, in addition to 50 other DoT's. Better to heal instead of cleanse in warband, unless you have 5 second reduced cooldowns, even then its meh.
4: Khaines Refreshement should be used as a defensive tool with the Khaine's Bounty tactic. It absorbs like 2500 over 3 seconds, and the tactic Bound by Blood compliments that combo, as it heals all those people and heals you in return in addition to the absorbs. Use the synergies.
5: In Dark Rites, you should grab the first Tactic (Absorb on heal crit), Soul shielding & use that absorb as a lifeline, not casting it for nothing. Grab Khaines Vigor, and grab Khaines Refreshment and stop. That is 17 points in Dark Rites. Then you grab "Pillage essence" from Sacrifice tree, and also grab Devour essence in Sacrifice. OR you can go middle tree and grab Bloodthirst instead of devour essence.
The renown points should either be focused on getting 0% chance to be crit, with about 25% heal crit, and rest of points go to % defenses like parry/dodge/disrupt.
You can always max out heal crit first, then go to Futile strikes and % defences. Please don't put renown points into wounds, you need other things that are more useful.
For Tactics, you should have 1:AOE detaunt 2: Willpower 3: Absorb on heal crit 4: Bound by Blood. You can change Bound by Blood for something like Group cleanse, or whatever, But to increase your own personal ability to survive, the 4 I put up there have good Synergy & keep you quite tanky, especially with the armor talismans. If you have 4k armor and you have these tactics, you are going to be tanky, and heal for a lot because your tanking ability comes directly from your heals and heal crits. So the more you heal, the more tanky you become.
Morales: M1: Divine favor M2: Khaine's Withdrawal M3: It's honestly personal preference. Both the Melee absorb morale & the AOE stagger morale are very useful. I prefer the stagger, because you can use it defensively AND offensively. for M4, you usually arent using an M4. You want to be using your M1,2, or 3.
For your rotation, You need to keep 2 or 3 Soul Infusion HoT's ( Heal Over Time ) on the people in your group who are most likely to be jumped on and damaged, the most vulnerable. If you have a 6man with 2 heals, 2 tanks, 2 DPS, you would keep Soul Infusion on both of the DPS at all times, and refresh it when it hits 5 seconds so you have no downtime on it. After Soul Infusion is on prime targets, use Khaines Vigor, and keep these two HoT's up. At this point, you need to know "Khaines Invigoration" is your most powerful single target heal, & you should be using it on cooldown, on whoever is below 70% health. If they are below 70% health, you want to really be using Khaines Invigoration on cooldown, making sure both of your HoT's Soul Infusion & Khaines Vigor are on them. If Soul Infusion and Khaines Vigor are both on your target, and Khaines Invigoration is on cooldown, You use either Khaines Embrace, or Restore essence. If nobody else is in immediate danger of dying, you can use Restore Essence, as it instantly heals & ALSO leaves a 3rd HoT behind, at that point if you have all 3 HoT's on a single target, and Khaines Invigoration is still on cooldown, all you can do is Khaines embrace which is your group heal. If you have all 3 HoT's on your target, Khaines embrace and Khaines Invigoration fill in the gaps between the time the HoT's run out, and must be re-applied. That is how you can maximize heals on a single target.
Remember though, Restore Essence heals almost the same amount as Khaines embrace, it just leaves a HoT behind so you can maximize single target heals. If anyone else is dying in your group, forget about restore essence and just group heal instead. Restore essence is only useful if 1 person needs max heals on them. You use Soul Shielding ( The group absorb) as a Semi-Emergency ability, as it grants instant health basically, with a 60 second cooldown. Khaines refreshment ( The 30 foot AOE Channel) Hits 4 times over 3 seconds, and hits all allies near you. You should have 25% or more heal crit, so if there is even 5+ allies by you, that is going to absorb you about 2500 health over 3 seconds. With Bound by Blood tactic, it becomes even better. Use Khaines Refreshment as a defensive tool.
As for regenerating career resources ( Soul Essence) You should be using Blood Offering when you hit about 150-100 Soul Essence, and try not to let yourself drop too far down. Use it to top off your Soul Essence whenever you get the chance. If possible, use pillage essence on cooldown, as if not defended it grants you 95 Essence. So if someone is near you, Use Blood Offering, let it tick for a second and hit whoever with pillage essence, You are almost full essence. Just make sure you don't overextend using Pillage essence or Essence lash. You can heal just fine without either of those abilities, and only using Blood Offering if you manage resources wisely. I only use essence lash if there is 4 or 5 people right in front of me, and try to get away after using it. Kinda go forward, use it and back off. I personally rarely use essence lash, and instead play around Blood Offering and Pillage essence.
Remember with the DoK, AOE detaunt is different than the WP. You detaunt your target, and then everyone 30 feet around yourself. The WP is you detaunt your target, and everyone within 30 feet of THEM. With the average ping of most players, if you use this AOE detaunt while running, it will often miss. So it is usually best if you use it while the enemies are clearly right next to you. You want to use your Snare covenant, Use your punt as an emergency defense tool by punting people off of your ally or yourself. A well placed punt can save lives. I personally am a very selfish healer, that is why I use Bound by Blood instead of Efficient Patching, but you can always use the Efficient Patching, & Like the Gentlemen said, do not detaunt then attack, you attack to regen soul essence, THEN you aoe detaunt because ANY damage on someone you detaunt nullifies the detaunt.
If i missed anything point it out, but this is what i found to be most useful over my years playing DOK/WP.
Very instructive post, even i already use most part of your advices.
Devour essence isnt useless in a pure heal spec ? it deals nothing, so heals nothing...
I wonder how much willpower you aim to have ?
And about resistances ? Do you care of it ? Same for toughness ?
For the moment i have sacrificed some armor talis to get more willpower...but i dont really know if it's really efficient.
Unbuffed, my stats are :
- about 940+ willpower
- about 2400+ armor
- 21% crit heal
+ 325 toughness
- 0% chance to be crit
- 7k wounds, 384 in all res
- 12% dodge / 40% disrupt