Fyoshinite wrote:RoR.builders - Black Guard
Would a spec like this have any merit?
Basically an unkillable backline havoc raiser. You'd be going for healers and mind killing as many as you could find. AOE snare and choking fury look good too. Are there other tanks that can debuff outgoing healing from a healer?
(I've never been to T4, and this probably shows)
it's basically the s+b set up for the bg, in this set up you'll see that your hate is much more stable and much higer than when playing with 2h , that said you're most important skill is crush the weak because it both debuff healing cri chance togheter with offensive crit chance and in s+b it will mostly debuff the full value.
Do not focus too much over healers focus on your guard use KD when you can to interrupt enemy action as remove from the fight a enemy dps(because it's unlikely kd will proc when enemy is running or anyway you will not have the right moment of proc + be able to catch a running enemy), use then ap drain skills and crush the weak onto a second dps and then finish throw away the one you KD before if the party/sc was going really bad in that moment (alternativly a throw away 1 tank).
If you are actually be able to push use KB to remove 1 kobs / 1 IB from the fight you can ignore the SM due your higer avoidance an disrupt value (you will be able to put more pressure removing those tanks because you remove more snare aoe and more important group buff).
Another good choice is KB a healer after have debuff it onto your ally lines. (start with mind killer, then snare and cush the weak the throw. (alternatively you can drop the soul killer tactic and go with just crush the weak it's fater chain a KB that way everytime and the uptime of crush the weak allow you to use it quite frenquently).
But basically all the skills you have in this set up are all efficent in both kill and defende
-crush teh weak -20% crit rata(melee,magic,healing)
-2x ap drain (1 also interrupt, to use first vs a in difficulty am)
-KD + BD both for save ppl and for help kill ppl (be conscious that the KB have a long CD even if it's really good at doing the punt work)
add other common stuff such armor debuff (ignore toughness debuff chosen /BO will provide that, keep your chain clear from redundancy stuff that would just waste global Coldown)
Remember to take M2 away cretinis for undefitable aoe KB it's a lifeseaver and you should use moral just for that unless m4 is avaiable and unles you dont also need to kill stuff.