This all just illustrates how players feel that they should kill a WE 100% of the time. Its emotional and not statistically factual.
Its not a dangerous world if you can just skip to your blob, smelling the roses.
WE''s blow up regularly just like everyone else. Their dps is sub par compared to other dps classes.
Let me help you with one clue. CC
WE - against WHs
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Re: WE - against WHs
Guilty soul looks balansed 

Noximilien - AM, Severi - SM, Ravandin - SW, Celebor - WL, Ernwald - WH, Demandred - BG, Mesana - Sork, Beliar - DoK.
Re: WE - against WHs
The problems we are facing rn pretty much boils down to what RoR has done, neutered dps abilities over the years, have that straight nerfs, morals, global gc time ( this one is a massive slow down in gameplay and ability to burst)
Tanks and heals received thier revamp, and well untill dps gets theirs, we will continue to see defence and regen builds on some classes, have that we/wh, wl/mara, magus/engy. Going full dps with no sustain is just not viable as it isnt able to out damage the defences, have that heals, regen, toughness and whatnot.
Heck at least we/wh can solo... currently playing a bw and me solo is just free rr for everyone lol.
Tanks and heals received thier revamp, and well untill dps gets theirs, we will continue to see defence and regen builds on some classes, have that we/wh, wl/mara, magus/engy. Going full dps with no sustain is just not viable as it isnt able to out damage the defences, have that heals, regen, toughness and whatnot.
Heck at least we/wh can solo... currently playing a bw and me solo is just free rr for everyone lol.
Fenaal- SM 40/84
Fanaal- CH 40/7x
Fanaal- CH 40/7x
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Re: WE - against WHs
True, but at least BW can kite, has good spike/burst and CC/utility (1 tick of snare, rKD, selfcleanse, armor buff) plus items (wounds proc, various debuffs) so its not very effective but possible, if playing well you can win alot of match ups and outkite things. I believe slayer in a worst state for solo roam tbfdiedrake wrote: Sat Oct 11, 2025 5:29 am Heck at least we/wh can solo... currently playing a bw and me solo is just free rr for everyone lol.
Re: WE - against WHs
You should be careful what you wish for. A glass cannon meta isn't as awesome as some people imagine.
Solo players in particular should be happy that you can skill up so that you still have a chance. Or are some people just angry because they don't always get easy burst kills and can quickly make a quick getaway?
Solo players in particular should be happy that you can skill up so that you still have a chance. Or are some people just angry because they don't always get easy burst kills and can quickly make a quick getaway?
Re: WE - against WHs
say DD WP who have a divine assault with CD 8!!! sec.... its just LOL!!!yoluigi wrote: Sun Sep 28, 2025 12:23 pm WE is the dumbest deftard class you can play and almost garanted to win. Hopefully the rework remove all the dumb deftard stuff like the absorb tactic and put more abilities to do more burst dmg. I preffer to die quick than fighting something harder to kill than a tank and keep running away throwing daggers just kill the immersion of the game. Pretty much abusing the fact defencive stats in this game is 3times better than offencive spec unfortunatly.
All he really wants is to stop losing. All the talk about imbalance and lousy defensive builds serves one purpose: to force someone to play the game the commentator enjoys. Of course, WP is much more interested in launching divine assault into a glasscannon player after surviving a glasscannon player burst under detaunt. Accusations of some "bad build" are usually based on the commentator simply failing to kill someone who was more properly prepared for the fight. Addressing the player I quoted specifically, I'd like to know if he's willing to lost divine assault if they take away his 600 absorption tactic?
If DEF WE was such an unbalanced class as it is described, half the population would already be playing it.
Stealth classes now have one way to avoid being piñatas, and the immediate complaint is that they're too UP.
All that WH/WE has is stealth, which allows you to be detected.
The White Lion,Chopa, Marauder, andslayer deal more damage, the Lion and Marauder have a much more horrific burst. The Marauder, Chopa, and Slayer have better health recovery, and they all have double the armor (abt same as may have the dreaded defWE). Their charge doesn't brocken when they run past enemies, unlike invisibility. In fact, WH/WE are the weakest classes in the game, but there will always be someone who says " they win unhonestly"
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