Qesar wrote: ↑Fri Aug 05, 2022 6:50 am
Hi !
Nub question here, does the carrer builder reflect the current stats of spells in terms of duration, CD and other variables please ?
Can't login for now, I'm planning to rejoin in a few weeks.
Thanks in advance and enjoy your summer !
AFAIK, the most up-to-date Career Builder is the in-game AddOn made by Sullenmunk which you can find here, should you need it:
Warbuilder (use: type /warbuilder in chat)
Otherwise, you can use the online Career Builder, there haven't really been any major changes affecting the Magus career differentiating the in-game state from it since a long time IIRC, the last one being the addition of the Pet Heal channel skill (which is not reflected in the Career Builder, and I'm not sure is in Warbuilder in-game, since I haven't been playing RoR for a long time).
To answer your question more in-depth, the Career Builder reflects almost everything as is for Magus (tactics' durations, morales durations, skills/tactics' positions in the skilltrees, skill durations, CD). The only differences and things to note are:
- the tactics' values are scaled on a lvl 40 character (ie. the Core
Endless Knowledge tactic shows +160 INT, which is the amount it gives at CR40, and is hence lower on the lower Career Ranks (= Character Level, just in case) since it scales on it)
Same thing goes for Morale values (=/= duration, which stays the same no matter what*).
- the same also goes for the skills' values, which are supposed to scale not only on Career Rank but also on your stats and on the amount of points you invested in the skilltree it pertains to, which are fixed in the Career Builder
To sum up, you can use the Career Builder for basic theorycrafting (ie. which skills can I take with X amount of CR/RR), which has the advantage of being usable while being offline but you need to keep the points above in mind, especially when trying to calculate stuff from it (it's too unreliable).
BUT I would strongly suggest to use the in-game AddOn Warbuilder, once you're able to, for in-depth theorycrafting as it's way more reliable and easier to figure stuff out since:
- Core skills/tactics & morales you haven't obtained at a certain CR(<40) are greyed out making it easier to check builds/abilities under CR40
- Core tactics & morales' values* scale correctly on CR
- Core skills' values scale correctly on CR/stats/points invested in their respective skilltree
- Skilltree skills/tactics' values scale correctly on stats/points invested
etc.
Also, you can do some cool stuff with it like popping off skills/tactics/morales in tooltips to compare them on the fly, share skills with other players having the Warbuilder AddOn, preset/load builds; it also has a pretty UI IMHO, etc.
So it's pretty much obvious how Warbuilder is superior in lots of ways to the Career Builder, but for your precise situation (being able to compare basic builds while not being in-game), the Career Builder will do its job the best it can
As a general note, one shouldn't blindly trust
tools like Warbuilder either,
if you're not sure about something or curious as to how a certain skill/tactic works, always test it out on either the dummies, mobs or friends/guildies.
You might get surprised to learn that some skill/tactic doesn't work the way you think it did and it might change your perspective (in a better or worse way).
I hope I was clear enough in my answer and was able to help you out. Take care and have fun!
*ie. M1 Grasping Darkness deals X damage and slows by 60% for 6s, in this context: X = the "value" i'm talking about