[Magus] Useless in end game content?

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tazdingo
Posts: 1192

Re: [Magus] Useless in end game content?

Post#171 » Thu May 27, 2021 11:50 am

another question does any1 know if the invader 10ft set bonus applies to rift? i'm assuming yes cause like pink horror's does?

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Edenwolf
Posts: 60

Re: [Magus] Useless in end game content?

Post#172 » Thu May 27, 2021 1:59 pm

If we are talking strictly city, WBs tend to take only 1 magus, 2 in a best case scenario. To get into WBs, well unfortunately you're going to have to take the time to make a name for yourself, though there are certainly times you will get lucky and get added in as a replacement/filler.

As for usefulness in city, depends on your skill level but even in vaquisher you can potentially out dps or at least give high end sorcs a run for their money in dbs and damage. It's all about pre layering your damage. Having your aoe dots, mist, agonizing torrent, moral 2 rolling winds and then using firestorm/demonic lash will pump out respectable aoe burst. As for pet dying due to aoe, most cases this is untrue depending on your placement. The flamer pet is your best friend in city as you keep your pet buffs quite a distance away from your pet, allowing you to move with the battle and place it away from the death ball. Not to mention your utility in being able to aoe stagger the backline healers(be careful with timing on this as not to give immunity when single target train is on them), aoe interrupt and withered soul tactic on lords which can be invaluable.

As for keep defence etc. if you pug mostly and or solo, 9 times out of ten you'll be more successful with a magus over a Sorc. Not only can you pump out as much single target burst and aoe funneling (arguably, and albeit with more setup) as sorc, your survivability is worlds better in that you don't kill yourself, are less squishy and have a great wounds buff and the ever so reliable stagger bomb for oh **** moments.

Honestly though, if you love the class, there is a lot of potential to be found so just hang in there and disregard a lot of ignorant comments about the class. And remember, full vanquisher and blood lord staff is when things really start taking off for Magus.
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Asherdoom
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Re: [Magus] Useless in end game content?

Post#173 » Sun Jun 13, 2021 5:30 pm

is rift + firestorm in city still a wombo combo? :D
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Cqengi
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Re: [Magus] Useless in end game content?

Post#174 » Tue Jun 15, 2021 4:28 am

Darks63 wrote: Mon May 10, 2021 8:25 pm
tazdingo wrote: Mon May 10, 2021 8:14 pm does anybody know if warlord 8pc root breaks on dmg? i can't find solid info on that or engis mirror. its for a theorycraft
Given that is how all other roots work i would imagine it does.
It does not break on damage

Cqengi
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Re: [Magus] Useless in end game content?

Post#175 » Tue Jun 15, 2021 4:30 am

Asherdoom wrote: Sun Jun 13, 2021 5:30 pm is rift + firestorm in city still a wombo combo? :D
That was never a wombo combo, you need to setup and land dots/debuff on all those people you want to hit and ideally pull them into your mist before using firestorm. On its own it deals weak damage.

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Przepraszam
Posts: 98

Re: [Magus] Useless in end game content?

Post#176 » Tue Jun 15, 2021 6:33 am

Cqengi wrote: Tue Jun 15, 2021 4:30 am
Asherdoom wrote: Sun Jun 13, 2021 5:30 pm is rift + firestorm in city still a wombo combo? :D
That was never a wombo combo, you need to setup and land dots/debuff on all those people you want to hit and ideally pull them into your mist before using firestorm. On its own it deals weak damage.
i wouldn't call it weak...
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Onigokko0101
Posts: 192

Re: [Magus] Useless in end game content?

Post#177 » Tue Jun 15, 2021 7:12 am

Przepraszam wrote: Tue Jun 15, 2021 6:33 am
Cqengi wrote: Tue Jun 15, 2021 4:30 am
Asherdoom wrote: Sun Jun 13, 2021 5:30 pm is rift + firestorm in city still a wombo combo? :D
That was never a wombo combo, you need to setup and land dots/debuff on all those people you want to hit and ideally pull them into your mist before using firestorm. On its own it deals weak damage.
i wouldn't call it weak...
Damage wise? Its super weak. Rift does not do damage and Firestorm does very little damage by itself. Magus is all about layering damage effects to get good damage.

That said if you went a weird ass build like RoR.builders - Magus it would be more of a wombo combo if you set up your dots, misted, rifted onto mist and then firestormed I guess it could be a decent combo.

That all said Rift is still a good setup ability, but you lose so much damage from going rift vs mist.
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Asherdoom
Posts: 661

Re: [Magus] Useless in end game content?

Post#178 » Tue Jun 15, 2021 7:40 am

so actually, prior sov gear , what is a good spec aoe?
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Arrowen
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Re: [Magus] Useless in end game content?

Post#179 » Fri Apr 22, 2022 9:29 am

Hey im fairly new to Magus, and looking for a good build to aim for with havoc and changing. Currently in the level 20s range, but something to build towards would be nice! Thanks

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Cyrylius
Posts: 401

Re: [Magus] Useless in end game content?

Post#180 » Fri Apr 22, 2022 11:13 am

Havoc/changing is pretty weird, your damage is split between aoe and at and you lose aegis of orange fire and demonic contract. To begin with, decide whether you want AoE or ST build.
RoR doesnt deserve being taken seriously.

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